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Typographical symbols and punctuation marks are marks and symbols used in typography with a variety of purposes such as to help with legibility and accessibility, or to identify special cases. This list gives those most commonly encountered with Latin script. For a far more comprehensive list of symbols and signs, see List of Unicode characters.
The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics. Additionally, the subsequent columns contains an informal explanation, a short example, the Unicode location, the name for use in HTML documents, [1] and the LaTeX symbol.
A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula. As formulas are entirely constituted with symbols of various types, many symbols are needed for ...
Hazard symbols; List of mathematical constants (typically letters and compound symbols) Glossary of mathematical symbols; List of physical constants (typically letters and compound symbols) List of common physics notations (typically letters used as variable names in equations) Rod of Asclepius / Caduceus as a symbol of medicine
COMMAND. ACTION. Ctrl/⌘ + C. Select/highlight the text you want to copy, and then press this key combo. Ctrl/⌘ + F. Opens a search box to find a specific word, phrase, or figure on the page
The less-than sign with the equals sign, <=, may be used for an approximation of the less-than-or-equal-to sign, ≤. ASCII does not have a less-than-or-equal-to sign, but Unicode defines it at code point U+2264. In BASIC, Lisp-family languages, and C-family languages (including Java and C++), operator <= means "less than or equal to".
Start a new email conversation N: Go to the inbox M: Go to Settings ; Search S or / Open extractions feedback Ctrl (CMD) + Shift + F: Keyboard shortcuts for actions.
HTML and XML provide ways to reference Unicode characters when the characters themselves either cannot or should not be used. A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name.