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  2. Wide character - Wikipedia

    en.wikipedia.org/wiki/Wide_character

    "The width of wchar_t is compiler-specific and can be as small as 8 bits. Consequently, programs that need to be portable across any C or C++ compiler should not use wchar_t for storing Unicode text. The wchar_t type is intended for storing compiler-defined wide characters, which may be Unicode characters in some compilers." [6]

  3. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    If wchar_t is 32-bits, then 32-bit encodings, such as UTF-32, can be stored. (The standard requires a "type that holds any wide character", which on Windows no longer holds true since the UCS-2 to UTF-16 shift. This was recognized as a defect in the standard and fixed in C++.) [4] C++11 and C11 add two types with explicit widths char16_t and ...

  4. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    A basic_string is guaranteed to be specializable for any type with a char_traits struct to accompany it. As of C++11, only char, wchar_t, char16_t and char32_t specializations are required to be implemented. [16] A basic_string is also a Standard Library container, and thus the Standard Library algorithms can be applied to the code units in ...

  5. Character (computing) - Wikipedia

    en.wikipedia.org/wiki/Character_(computing)

    Unicode can also be stored in strings made up of code units that are larger than char. These are called "wide characters". The original C type was called wchar_t. Due to some platforms defining wchar_t as 16 bits and others defining it as 32 bits, recent versions have added char16_t, char32_t.

  6. windows.h - Wikipedia

    en.wikipedia.org/wiki/Windows.h

    Several macros affect the definitions made by windows.h and the files it includes. UNICODE – when defined, this causes the generic text datatype TCHAR to be a synonym of WCHAR instead of CHAR, and all type-generic API functions and messages that work with text will be defined to the -W versions instead of the -A versions.

  7. C standard library - Wikipedia

    en.wikipedia.org/wiki/C_standard_library

    The C standard library, sometimes referred to as libc, [1] is the standard library for the C programming language, as specified in the ISO C standard. [2] Starting from the original ANSI C standard, it was developed at the same time as the C POSIX library, which is a superset of it. [3]

  8. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.

  9. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    Bjarne Stroustrup, the creator of C++, wrote the first version of the stream I/O library in 1984, as a type-safe and extensible alternative to C's I/O library. [5] The library has undergone a number of enhancements since this early version, including the introduction of manipulators to control formatting, and templatization to allow its use with character types other than char.