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Polygon triangulation. In computational geometry, polygon triangulation is the partition of a polygonal area (simple polygon) P into a set of triangles, [1] i.e., finding a set of triangles with pairwise non-intersecting interiors whose union is P. Triangulations may be viewed as special cases of planar straight-line graphs.
[4] [5] The run-time complexity of this problem crucially depends on whether the raw polygon is allowed to have holes. If the raw polygon is hole-free , then an optimal partition can be found in time O ( n 4 ) {\displaystyle O(n^{4})} , where n is the number of vertices of the polygon.
In geometry, a polygon with holes is an area-connected planar polygon with one external boundary and one or more interior boundaries (holes). [1] Polygons with holes can be dissected into multiple polygons by adding new edges, so they are not frequently needed. An ordinary polygon can be called simply-connected, while a polygon-with-holes is ...
An ear of a polygon is defined as a triangle formed by three consecutive vertices ,, of the polygon, such that its edge lies entirely in the interior of the polygon. The two ears theorem states that every simple polygon that is not itself a triangle has at least two ears.
The following pseudocode describes a basic implementation of the Bowyer-Watson algorithm. Its time complexity is ().Efficiency can be improved in a number of ways. For example, the triangle connectivity can be used to locate the triangles which contain the new point in their circumcircle, without having to check all of the triangles - by doing so we can decrease time complexity to ().
The triangulation number is T = b 2 + bc + c 2. This number times the number of original faces expresses how many triangles the new polyhedron will have. This number times the number of original faces expresses how many triangles the new polyhedron will have.
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Polygon triangulations may be found in linear time and form the basis of several important geometric algorithms, including a simple approximate solution to the art gallery problem. The constrained Delaunay triangulation is an adaptation of the Delaunay triangulation from point sets to polygons or, more generally, to planar straight-line graphs.