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  2. Impulse (physics) - Wikipedia

    en.wikipedia.org/wiki/Impulse_(physics)

    This type of impulse is often idealized so that the change in momentum produced by the force happens with no change in time. This sort of change is a step change , and is not physically possible. However, this is a useful model for computing the effects of ideal collisions (such as in videogame physics engines ).

  3. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    [12] [13]: 150 The physics concept of force makes quantitative the everyday idea of a push or a pull. Forces in Newtonian mechanics are often due to strings and ropes, friction, muscle effort, gravity, and so forth. Like displacement, velocity, and acceleration, force is a vector quantity.

  4. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    When the velocity changes sign (at the maximum and minimum displacements), the magnitude of the force on the mass changes by twice the magnitude of the frictional force, because the spring force is continuous and the frictional force reverses direction with velocity. The jump in acceleration equals the force on the mass divided by the mass.

  5. Force - Wikipedia

    en.wikipedia.org/wiki/Force

    The electromagnetic force acts between electric charges, and the gravitational force acts between masses. All other forces in nature derive from these four fundamental interactions operating within quantum mechanics, including the constraints introduced by the Schrödinger equation and the Pauli exclusion principle. [67] For example, friction ...

  6. Newton–Euler equations - Wikipedia

    en.wikipedia.org/wiki/Newton–Euler_equations

    Traditionally the Newton–Euler equations is the grouping together of Euler's two laws of motion for a rigid body into a single equation with 6 components, using column vectors and matrices. These laws relate the motion of the center of gravity of a rigid body with the sum of forces and torques (or synonymously moments) acting on the rigid body.

  7. Power (physics) - Wikipedia

    en.wikipedia.org/wiki/Power_(physics)

    If a mechanical system has no losses, then the input power must equal the output power. This provides a simple formula for the mechanical advantage of the system. Let the input power to a device be a force F A acting on a point that moves with velocity v A and the output power be a force F B acts on a point that moves with velocity v B.

  8. Specific impulse - Wikipedia

    en.wikipedia.org/wiki/Specific_impulse

    Specific impulse should not be confused with total thrust. Thrust is the force supplied by the engine and depends on the propellant mass flow through the engine. Specific impulse measures the thrust per propellant mass flow. Thrust and specific impulse are related by the design and propellants of the engine in question, but this relationship is ...

  9. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Classical mechanics is the branch of physics used to describe the motion of macroscopic objects. [1] It is the most familiar of the theories of physics. The concepts it covers, such as mass, acceleration, and force, are commonly used and known. [2] The subject is based upon a three-dimensional Euclidean space with fixed axes, called a frame of ...