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Dishonored 2 is a 2016 first person action-adventure game developed by Arkane Lyon and published by Bethesda Softworks for PlayStation 4, Windows, and Xbox One.
Taking place after Dishonored 2, it follows Daud's former second-in-command, Billie Lurk, on her quest to defeat the Outsider. [204] [203] The 2021 first-person shooter, Deathloop, is set in the far future of Dishonored ' s narrative universe. [205] A Dishonored tabletop role-playing game was released on September 29, 2020
Dishonored: Death of the Outsider is a 2017 action-adventure game developed by Arkane Lyon and published by Bethesda Softworks. It is a standalone expansion pack following Dishonored 2, and was released 15 September 2017 for PlayStation 4, Windows, and Xbox One. The game takes place in the coastal city of Karnaca after the events of the ...
Dishonored: Death of the Outsider is Dishonored 2 ' s standalone expansion. In the game, assassin Billie Lurk seeks assassin Daud as they set out to eliminate the Outsider . Marketed as a "standalone story" in the series, the game's story concludes the narrative arc established by the first game. [ 14 ]
Dishonored was released in 2012. Smith moved to France to lead the Lyon studio in the sequel Dishonored 2 which was released in November 2016, [16] while Colantonio stayed at the Austin studio to lead the development of Prey, a spiritual sequel of both System Shock and Arx Fatalis, that was released in 2017.
For Dishonored 2, artists looked again at the Outsider, making slight alterations to some details and giving him a more balanced silhouette. [2] Robin Lord Taylor replaced Lush as the voice of the character. Lush appeared in the Dishonored 2 reveal trailer, but has said he did not receive any further calls about the role afterwards. [3]
Corvo Attano is a fictional character and the main protagonist of Arkane Studios' Dishonored series. He is the lead protagonist in Dishonored, one of two playable protagonists in Dishonored 2, and has appeared in multiple Dishonored works, including a comic series, and the first published book of a trilogy of novels announced in 2016.
An immersive sim (simulation) is a video game genre that emphasizes player choice. Its core, defining trait is the use of simulated systems that respond to a variety of player actions which, combined with a comparatively broad array of player abilities, allow the game to support varied and creative solutions to problems, as well as emergent gameplay beyond what has been explicitly designed by ...