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In 1994, the first game in a new series called Metaltech was released, a giant robot combat game with similarities to the BattleTech universe and games. This series resulted in two Earthsiege games and eventually Starsiege. As a side development of the Starsiege game, the successful Tribes series was created.
The game has two main play modes: One-Player Mode, in which the company that markets the robots, World Aeronautics and Robotics (WAR), is holding a competition among its employees to decide who will be selected to oversee the establishment of the first Earth base on Jupiter's moon, Ganymede. The second mode is Tournament Mode, where HAR battles ...
Defunct (video game) Descent (video game) Descent II; Descent 3; Destiny (video game series) Destiny (video game) Destiny 2; Dexter's Laboratory: Robot Rampage; Don't Die, Mr. Robot! Drawn to Life: The Next Chapter (Nintendo DS video game) Droid Assault; Drone Tactics; Dry Drowning; Duck Attack! Dysfunctional Systems
Tech Romancer [a] is a 1998 3D fighting arcade game by Capcom that draws heavily from the various subgenres of mecha anime. It was later ported to the Dreamcast console. The player controls a giant robot which is used to fight another robot in one-on-one combat. Studio Nue designed the robots in this game.
Robot Alchemic Drive or R.A.D., sold in Japan as Gigantic Drive [a] is a 2002 action-adventure mecha fighting video game developed by Sandlot and published by Enix for the PlayStation 2. The game is set during an alien invasion in Japan, with players controlling a giant robot to combat the aliens as humanity's last line of defense.
Sensei comes back as a ghost and tells Ninja that there are more Rage Stones and with their power, he can defeat O-Dor. Sensei then sends Ninja to find the second Rage Stone in Robot Beach. Ninja then arrives at Robot Beach. Ninja arrives in Robot Beach and is told to rebuild Tekeyama, a giant robot that guarded Robot Beach before Kyza came.
The game was originally announced in early 1992 under the title Ultrabots: Sanction Earth and was to be published by Data East for both the PC and Super Nintendo Entertainment System (SNES). [2] [3] [4] The latter version was cancelled and the publication rights to the PC version were acquired by Electronic Arts later that same year. [5] [6]
Standoff 2 is a classical first-person shooter game with multiple different gamemodes and modern Russian and non-Russian weapons. Each weapon has different characteristics, divided into the following categories: damage, fire rate, recoil control, range accuracy, movement rate, armor penetration and penetration power.
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