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A video file format is a type of file format for storing digital video data on a computer system. Video is almost always stored using lossy compression to reduce the file size. A video file normally consists of a container (e.g. in the Matroska format) containing visual (video without audio) data in a video coding format (e.g. VP9) alongside ...
Some are combinations of common container formats and audio and video coding profiles, such as AVCHD and DivX formats. Although sometimes compared to DivX products, Xvid is neither a container format nor a video format, it is a software library that encodes video using specific coding profiles of the common MPEG-4 ASP video format. Those types ...
[3] [4] The SteamVR platform uses it as the default application programming interface and runtime. [5] It serves as the interface between the virtual reality hardware and software [6] and is implemented by SteamVR. [7] Although OpenVR is the default SDK for HTC Vive, it was developed to have multiple vendor support. [5]
YouTube VR allows for access to all YouTube-hosted videos, but particularly supports headset access for 360° and 180°-degree video (both in 2D and stereoscopic 3D). The interface shows videos behind two floating panels, with the video description and comments showing on the left panel and related videos or playlists showing on the right panel.
The MP4 file format defined some extensions over the ISO Base Media File Format to support MPEG-4 visual/audio codecs and various MPEG-4 Systems features such as object descriptors and scene descriptions. Some of these extensions are also used by other formats based on the ISO base media file format (e.g., 3GP). [1]
A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation .
Asynchronous reprojection is a class of computer graphics technologies aimed ensuring a virtual reality headset's responsiveness to user motion even when the GPU isn't able to keep up with the headset's target frame rate. [1]
The format includes its own proprietary video and audio compression algorithms (video and audio codecs) supporting resolutions from 320×240 up to high definition video.It is bundled as part of the Epic Video Tools along with Epic Games Tools' previous video codec, Smacker video.