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  2. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves (i.e., the solver should not require any more than this number).

  3. Gear Cube - Wikipedia

    en.wikipedia.org/wiki/Gear_Cube

    The Gear Cube is a 3-D combination puzzle designed and created by Dutch puzzle maker Oskar van Deventer based on an idea by Bram Cohen. [1] It was initially produced by Shapeways in 2009 and known as "Caution Cube" due to the likelihood of getting one's fingers stuck between the gears while speedcubing. [2]

  4. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    A holey burr puzzle is characterised by internal holes, which usually allow for sliding movements of individual pieces or groups of pieces. The level of a holey burr puzzle specifies how many sliding movements are necessary to assemble or disassemble the puzzle. Commercial Name: Minus Cube Piece configuration: 2×2×2-1 sliding cubes

  5. Disentanglement puzzle - Wikipedia

    en.wikipedia.org/wiki/Disentanglement_puzzle

    Most puzzle solvers try to solve such puzzles by mechanical manipulation, but some branches of mathematics can be used to create a model of disentanglement puzzles. Applying a configuration space with a topological framework is an analytical method to gain insight into the properties and solution of some disentanglement puzzles.

  6. The Simple Solution to Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/The_Simple_Solution_to...

    The book was published June 1981. [2] It became the best-selling book of 1981, selling 6,680,000 copies that year. [1] It was the fastest-selling title in the 36-year history of Bantam Books. [1] In November 1981 Nourse published a sequel, The Simple Solutions to Cubic Puzzles, as an aid to the numerous puzzles that were spawned by the Cube ...

  7. Rubik's family cubes of varying sizes - Wikipedia

    en.wikipedia.org/wiki/Rubik's_family_cubes_of...

    For the standard cube the marked cube value needs to be divided by (4!) 6 /2 (the 2 divisor must also be applied here). That gives an overall S value for the size 4 cube of 24!/(4!) 6 . All states for 24-centre-cubie orbits for standard Rubik’s family cubes are reachable (if required, even parity is always achievable by swapping the positions ...

  8. Rubik's 360 - Wikipedia

    en.wikipedia.org/wiki/Rubik's_360

    A solved Rubik's 360 puzzle. Rubik's 360 is a 3D mechanical puzzle released in 2009 by ErnÅ‘ Rubik, the inventor of Rubik's Cube and other puzzles. [1] Rubik's 360 was introduced on February 5, 2009 at the Nürnberg International Toy Fair [2] ahead of its worldwide release in August.

  9. RuBot II - Wikipedia

    en.wikipedia.org/wiki/RuBot_II

    RuBot II, the Cubinator can easily pick up and solve the Rubik's Cube puzzle game in an interactive way. In a typical run, the robot is given a Rubik's Cube scrambled by a human. It then takes the cube and hoists it up to eye camera level, where it scans and records the configurations on all faces of the cube. [8]