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  2. Alexey Pajitnov - Wikipedia

    en.wikipedia.org/wiki/Alexey_Pajitnov

    Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Russian and American computer engineer and video game designer. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences). [3]

  3. Hack computer - Wikipedia

    en.wikipedia.org/wiki/Hack_computer

    The Hack computer’s ROM module is presented as a linear array of individually addressable, sequential, 16-bit memory registers. Addresses start at 0 (0x0000). Since the memory elements are sequential devices, a system clock signal is supplied by the simulation application and the computer emulator application.

  4. Tetris - Wikipedia

    en.wikipedia.org/wiki/Tetris

    Tetris is the second-best-selling video game franchise, with over 520 million sales, mostly on mobile. Tetris has been influential in the genre of puzzle video games and popular culture. It is an early example of a casual game and it is represented in a vast array of media such as architecture and art. It has been the subject of academic ...

  5. EA's 'Human Tetris Project' is all up in your face - AOL

    www.aol.com/news/2010-04-12-eas-human-tetris...

    If you're anything like us, it's been your lifelong dream to be an astronaut. If you're nothing like us, your lifelong dream may be to see your face on a tiny Tetris block. If you're in that ...

  6. Poll: Would you pay a subscription fee to boost your Tetris game?

    www.aol.com/news/2011-12-02-tetris-t-club...

    EA seems to have done the impossible: make Tetris, one of the most iconic, beautifully simple games of all time, better. It's true--at least according to some news outlets, like TouchArcade--but ...

  7. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox is a no-code development platform focused on game creation without programming, coding or scripting. [1] The core audience for the software is entrepreneurs, designers and other gaming enthusiast without prior game development or coding knowledge.

  8. Vladimir Pokhilko - Wikipedia

    en.wikipedia.org/wiki/Vladimir_Pokhilko

    A friend of Tetris creator Alexey Pajitnov, he was the first clinical psychologist to conduct experiments using the game. [2] He played an important role in the subsequent development and marketing of the game, and a 1999 article in the Forbes magazine credited him for "co-inventing the seminal videogame Tetris". [3]

  9. Tetris (Spectrum HoloByte) - Wikipedia

    en.wikipedia.org/wiki/Tetris_(Spectrum_HoloByte)

    Tetris is a 1988 video game published by Spectrum HoloByte in the United States and Mirrorsoft in the United Kingdom. It was the first commercial release of Tetris , a puzzle game developed in the Soviet Union in the mid-1980s, and was released on multiple home personal computer systems.

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