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  2. Complete quadrangle - Wikipedia

    en.wikipedia.org/wiki/Complete_quadrangle

    A complete quadrangle (at left) and a complete quadrilateral (at right).. In mathematics, specifically in incidence geometry and especially in projective geometry, a complete quadrangle is a system of geometric objects consisting of any four points in a plane, no three of which are on a common line, and of the six lines connecting the six pairs of points.

  3. Quadrilateral - Wikipedia

    en.wikipedia.org/wiki/Quadrilateral

    A quadric quadrilateral is a convex quadrilateral whose four vertices all lie on the perimeter of a square. [7] A diametric quadrilateral is a cyclic quadrilateral having one of its sides as a diameter of the circumcircle. [8] A Hjelmslev quadrilateral is a quadrilateral with two right angles at opposite vertices. [9]

  4. Mathematical diagram - Wikipedia

    en.wikipedia.org/wiki/Mathematical_diagram

    In mathematics, and especially in category theory, a commutative diagram is a diagram of objects, also known as vertices, and morphisms, also known as arrows or edges, such that when selecting two objects any directed path through the diagram leads to the same result by composition.

  5. Kite (geometry) - Wikipedia

    en.wikipedia.org/wiki/Kite_(geometry)

    A kite is a quadrilateral with reflection symmetry across one of its diagonals. Equivalently, it is a quadrilateral whose four sides can be grouped into two pairs of adjacent equal-length sides. [1] [7] A kite can be constructed from the centers and crossing points of any two intersecting circles. [8]

  6. Configuration (geometry) - Wikipedia

    en.wikipedia.org/wiki/Configuration_(geometry)

    Configurations (4 3 6 2) (a complete quadrangle, at left) and (6 2 4 3) (a complete quadrilateral, at right).. In mathematics, specifically projective geometry, a configuration in the plane consists of a finite set of points, and a finite arrangement of lines, such that each point is incident to the same number of lines and each line is incident to the same number of points.

  7. List of mathematical shapes - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_shapes

    For example, in a polyhedron (3-dimensional polytope), a face is a facet, an edge is a ridge, and a vertex is a peak. Vertex figure: not itself an element of a polytope, but a diagram showing how the elements meet.

  8. Types of mesh - Wikipedia

    en.wikipedia.org/wiki/Types_of_mesh

    A skewness' of 0 is the best possible one and a skewness of one is almost never preferred. For Hex and quad cells, skewness should not exceed 0.85 to obtain a fairly accurate solution. Depicts the changes in aspect ratio. For triangular cells, skewness should not exceed 0.85 and for quadrilateral cells, skewness should not exceed 0.9.

  9. Quadrature (geometry) - Wikipedia

    en.wikipedia.org/wiki/Quadrature_(geometry)

    In mathematics, particularly in geometry, quadrature (also called squaring) is a historical process of drawing a square with the same area as a given plane figure or computing the numerical value of that area. A classical example is the quadrature of the circle (or squaring the circle).