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  2. Final Fantasy XV downloadable content - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XV...

    Both free and paid downloadable content (DLC) were announced: among the DLC released were various promotional content utilised as tie-ins to the base game, such as A King's Tale: Final Fantasy XV as well as additional story elements intended to address player criticisms of the game's narrative structure and missing details.

  3. Final Fantasy XIV: Endwalker - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV:_Endwalker

    [10] [13] [14] Expansions for Final Fantasy XIV are designed to compete with offline RPGs in length and content. [ 4 ] [ 15 ] In terms of content, roughly 70% of development time is devoted to standard features common to every expansion, such as new dungeons and classes, and 30% is devoted to creating unique features and modes of gameplay. [ 12 ]

  4. Final Fantasy XIV (2010 video game) - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV_(2010...

    Final Fantasy XIV [b] is a discontinued 2010 massively multiplayer online role-playing game (MMORPG) for Windows, developed and published by Square Enix. It was the original version of the fourteenth entry in the main Final Fantasy series and the second MMORPG in the series after Final Fantasy XI .

  5. Music of Final Fantasy XIV - Wikipedia

    en.wikipedia.org/wiki/Music_of_Final_Fantasy_XIV

    Journeys: Final Fantasy XIV Arrangement Album is an album of arranged songs from the Heavensward and Stormblood expansions, split between piano and rock arrangements and released on June 19, 2019. Several of the eighteen tracks were previously included in The Primals and the Final Fantasy XIV Piano Collections albums. In Tien Hoang of VGMOnline ...

  6. Masayoshi Soken - Wikipedia

    en.wikipedia.org/wiki/Masayoshi_Soken

    Masayoshi Soken (祖堅 正慶, Soken Masayoshi, born January 10, 1975) is a Japanese video game composer and sound editor who has worked for Square Enix since 1998. Soken is best known for being the lead composer and sound director of Final Fantasy XIV and its expansions and lead composer of Final Fantasy XVI.

  7. Music of Final Fantasy XVI - Wikipedia

    en.wikipedia.org/wiki/Music_of_Final_Fantasy_XVI

    The composers had previously worked on the soundtracks for Final Fantasy XIV and its expansions, developed by many of the same team as Final Fantasy XVI. The music was written principally in a classical style to match the game's dark tone, making recurring series themes such as the "Prelude" and " Chocobo " themes difficult to incorporate.

  8. Naoki Yoshida - Wikipedia

    en.wikipedia.org/wiki/Naoki_Yoshida

    Yoshida decided to work on video games in elementary school. His career choice was influenced by two Nintendo Entertainment System games: Mario Bros. shocked him with the idea that people could control what was shown on television and the possibilities of multiplayer design; Dragon Quest III made him want to become a writer due to how engrossed he became by its story, more so than those of ...

  9. Theatrhythm Final Fantasy: Curtain Call - Wikipedia

    en.wikipedia.org/wiki/Theatrhythm_Final_Fantasy:...

    Theatrhythm Final Fantasy: Curtain Call [a] is a 2014 rhythm video game developed by indieszero and published by Square Enix for the Nintendo 3DS.As a sequel to the Theatrhythm Final Fantasy (2012) and the second title in the Theatrhythm series, Curtain Call retains the core gameplay, where players hit notes in time with music from the Final Fantasy series.