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Arthur, W. Brian “Inductive Reasoning and Bounded Rationality”, American Economic Review (Papers and Proceedings), 84,406-411, 1994. Bolton, Katok, Zwick 1998, "Dictator game giving: Rules of fairness versus acts of kindness" International Journal of Game Theory, Volume 27, Number 2
John Harsanyi – equilibrium theory (Nobel Memorial Prize in Economic Sciences in 1994) Monika Henzinger – algorithmic game theory and information retrieval; John Hicks – general equilibrium theory (including Kaldor–Hicks efficiency) Naira Hovakimyan – differential games and adaptive control; Peter L. Hurd – evolution of aggressive ...
Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [125] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...
Raymond Weil Genève SA (French pronunciation: [ʁemɔ̃ vɛːj]) is a Swiss luxury watchmaker founded in 1976 in Geneva by Raymond Weil and Simone Bédat. [1] Simone Bedat and her son left the company in 1996 to form Bedat & Co. [2] Weil led the company until his retirement in 2002; he died in 2014.
Algorithmic game theory (AGT) is an area in the intersection of game theory and computer science, with the objective of understanding and design of algorithms in strategic environments. Typically, in Algorithmic Game Theory problems, the input to a given algorithm is distributed among many players who have a personal interest in the output.
International Game Theory Review is a peer-reviewed academic journal published quarterly by World Scientific. It contains articles and surveys on theories and applications of game theory in socio-economic and political contexts and other related areas. Aside from regular articles on theory, methodology and application of games, it also includes ...
In Game theory, the minimum effort game or weakest link game is a game in which each person decides how much effort to put in and is rewarded based on the least amount of effort anyone puts in. [1] It is assumed that the reward per unit of effort is greater than the cost per unit effort, otherwise there would be no reason to put in effort.
In game theory, an n-player game is a game which is well defined for any number of players. This is usually used in contrast to standard 2-player games that are only specified for two players. In defining n -player games, game theorists usually provide a definition that allow for any (finite) number of players. [ 1 ]
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