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In computer graphics, a line drawing algorithm is an algorithm for approximating a line segment on discrete graphical media, such as pixel-based displays and printers. On such media, line drawing requires an approximation (in nontrivial cases). Basic algorithms rasterize lines in one color.
Real-time computer graphics; Reflection (computer graphics) Reflection mapping; Relief mapping (computer graphics) Render farm; Render output unit; Rendering (computer graphics) Rendering equation; Resel; Resolution independence; Retained mode; Reverse perspective; Reyes rendering; RGB color model; Run-length encoding; Scanline rendering; Scene ...
PowerCADD is a two-dimensional, WYSIWYG drawing program developed mainly to reproduce the familiarity of manual technical drawing with the advantages of a full geometry tool set (including bezier) and computer graphics, allowing the full mix of line art and raster images. PowerCADD is a full metaphor for the design board, providing an elegant ...
Vector graphics software can be used for manual graphing or for editing the output of another program. Please see: Category:Vector graphics editors; Comparison of vector graphics editors; A few online editors using vector graphics for specific needs have been created.
In computer graphics, graphics software refers to a program or collection of programs that enable a person to manipulate images or models visually on a computer. [ 1 ] Computer graphics can be classified into two distinct categories: raster graphics and vector graphics , with further 2D and 3D variants.
There are also many 2D graphics editors specialized for certain types of drawings such as electrical, electronic and VLSI diagrams, topographic maps, computer fonts, etc. Image editors are specialized for the manipulation of digital images , mainly by means of free-hand drawing/painting and signal processing operations.
Computer graphics is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or alter visual and spatial information sampled from the real world.
A wire-frame image using hidden-line removal. In 3D computer graphics, solid objects are usually modeled by polyhedra. A face of a polyhedron is a planar polygon bounded by straight line segments, called edges. Curved surfaces are usually approximated by a polygon mesh.