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The de Longchamps point is the point of concurrence of several lines with the Euler line. Three lines, each formed by drawing an external equilateral triangle on one of the sides of a given triangle and connecting the new vertex to the original triangle's opposite vertex, are concurrent at a point called the first isogonal center.
In the theory of abstract polytopes, the vertex figure at a given vertex V comprises all the elements which are incident on the vertex; edges, faces, etc. More formally it is the (n−1)-section F n /V, where F n is the greatest face. This set of elements is elsewhere known as a vertex star.
A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. [1] [2] [3]
The degree or valency of a vertex is the number of edges that are incident to it, where a loop is counted twice. The degree of a graph is the maximum of the degrees of its vertices. In an undirected simple graph of order n, the maximum degree of each vertex is n − 1 and the maximum size of the graph is n(n − 1) / 2 .
A vertex configuration is given as a sequence of numbers representing the number of sides of the faces going around the vertex. The notation "a.b.c" describes a vertex that has 3 faces around it, faces with a, b, and c sides. For example, "3.5.3.5" indicates a vertex belonging to 4 faces, alternating triangles and pentagons.
A regular polyhedron is identified by its Schläfli symbol of the form {n, m}, where n is the number of sides of each face and m the number of faces meeting at each vertex. There are 5 finite convex regular polyhedra (the Platonic solids ), and four regular star polyhedra (the Kepler–Poinsot polyhedra ), making nine regular polyhedra in all.
In the geometry of plane curves, a vertex is a point of where the first derivative of curvature is zero. [1] This is typically a local maximum or minimum of curvature, [ 2 ] and some authors define a vertex to be more specifically a local extremum of curvature. [ 3 ]
Vertex, edge and face of a cube. The Euler characteristic χ was classically defined for the surfaces of polyhedra, according to the formula = + where V, E, and F are respectively the numbers of vertices (corners), edges and faces in the given polyhedron.