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A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.
Ray of Frost. Source: Player's Handbook. Evocation cantrip. Casting Time: 1 action. Range: 60 feet. Components: V, S. Duration: Instantaneous. A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target.
Range: 60 feet. Target: A creature within range. Components: V S. Duration: Instantaneous. Classes: Artificer, Sorcerer, Wizard. A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target.
A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d3 points of cold damage.
Ray of Frost. level 0 - evocation. Casting Time: Action. Range: 60 feet. Components: V, S. Duration: Instantaneous. A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target.
A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.
A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d3 points of cold damage.