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Super Nintendo Entertainment System cartridges. Top: North American design Bottom: PAL/Japanese region design. The Super Nintendo Entertainment System has a library of 1,738 official releases, of which 722 were released in North America plus 4 championship cartridges, 522 in Europe, 1,448 in Japan, 231 on Satellaview, and 13 on SuFami Turbo. 295 releases are common to all regions, 148 were ...
Pokémon PokéROM Gotta Learn 'em All! is a series of playable and collectable mini CD-Roms released by Mattel Interactive in 2000. Each CD features math puzzles, print programs to print out Pokémon, build a desktop Pokémon collection, and observe Pokémon
This is a non-diffusing subcategory of Category:Super Nintendo Entertainment System games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent.
Pokémon Diamond and Pearl: 2006 Nintendo DS: Pokémon Brilliant Diamond and Shining Pearl: 2021 Nintendo Switch: Remakes of the original games. [408] Pokémon Gold and Silver: 1999 Game Boy Color: Pokémon HeartGold and SoulSilver: 2009 Nintendo DS Remakes of the original games. [409] Pokémon Red and Blue: 1996 Game Boy: Pokémon FireRed and ...
Subscribers have access to games for the Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Game Boy (GB) and Game Boy Color (GBC). At the more expensive subscription tier, titled "Expansion Pack", players can also access Nintendo 64 (N64), Sega Genesis (GEN), and Game Boy Advance (GBA) games.
The Nintendo Entertainment System has a library of 1376 [a] officially licensed games released for the Japanese version, the Family Computer (Famicom), and its international counterpart, the NES, during their lifespans, plus 7 official multicarts and 2 championship cartridges.
The best-selling game on the SNES is Super Mario World. First released in Japan on November 21, 1990, it went on to sell over 20 million units worldwide. [1] The second Super Mario game on the SNES, Super Mario All-Stars, is the second-best-selling game on the platform, with sales in excess of 10.5 million units. [1]
The layout of the SNES Controller became the basis for many other controllers. The Super NES controller design expands on that of the NES, with A, B, X, and Y face buttons in a diamond arrangement, and two shoulder buttons. Lance Barr created its ergonomic design, and he later adapted it in 1993 for the NES-039 "dogbone" controller.