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AI Dungeon is a text adventure game that uses artificial intelligence to generate random storylines in response to player-submitted stimuli. [1] [2] [3] [4]In the game, players are prompted to choose a setting for their adventure (e.g. fantasy, mystery, apocalyptic, cyberpunk, zombies), [5] [6] followed by other options relevant to the setting (such as character class for fantasy settings).
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.
Gaming Mobile Game of the Year: PUBG Mobile VR/AR Game of the Year: WonderTree First-Person Shooter (FPS) of the Year: Splitgate Strategy Game of the Year: HUMANKIND Use of AI in Gaming of the Year: AI Dungeon Game-as-a-Service (GaaS) of the Year: Fortnite Game Streaming Platform of the Year: TWITCH
Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.
Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]
Pokémon Mystery Dungeon: Blue Rescue Team and Red Rescue Team; Pokémon Mystery Dungeon: Explorers of Sky; Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness; Pokémon Mystery Dungeon: Gates to Infinity; Pokémon Super Mystery Dungeon; Police Stories; The Polynomial: Space of the Music; Proteus (video game)
General Game Playing is a project of the Stanford Logic Group of Stanford University, California, which aims to create a platform for general game playing.It is the most well-known effort at standardizing GGP AI, and generally seen as the standard for GGP systems.
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