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  2. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The difference is that whilst D1 has a 4:3 aspect ratio 960H has a 16:9 widescreen aspect ratio. The extra pixels are used to form the increased area to the sides of the D1 image. The pixel density of 960H is identical to standard D1 resolution so it does not give any improvement in image quality, merely a wider aspect ratio.

  3. Aspect ratio (image) - Wikipedia

    en.wikipedia.org/wiki/Aspect_ratio_(image)

    A good example of this a 4×6 print (6 inch wide by 4 inch tall landscape) perfectly matches the 3:2 aspect ratio of a DSLR/35 mm, since 6/2=3 and 4/2=2. For analog projection of photographic slides, projector and screen use a 1:1 aspect ratio, supporting horizontal and vertical orientation equally well.

  4. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    For viewing documents in A4 paper size (which has a 1.41:1 aspect ratio), whether in portrait mode or two side-by-side in landscape mode, 4:3, 2:3 or 16:10 fit best. For photographs in the standard 135 film and print size (with a 3:2 aspect ratio), 2:3 or 16:10 fit best; for photographs taken with older consumer-level digital cameras, 4:3 fits ...

  5. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...

  6. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    4:3 (non-square pixels) 1–4 bpp typical, 2 or 3 bpp common. WQVGA: Wide Quarter Video Graphics Array Effectively 1/16 the total resolution (1/4 in each dimension) of "Full HD", but with the height aligned to an 8-pixel "macroblock" boundary. Common in small-screen video applications, including portable DVD players and the Sony PSP. 480×272 ...

  7. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    FOV in 16:9 video game with Hor+ scaling at 4:3 resolution Static (previously anamorphic ) refers to when both the vertical and horizontal components of the FOV are fixed, typically to values comfortable on a widescreen picture, and when the resolution changes the picture is either letterboxed or pillarboxed to maintain the field of view and ...

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  9. Pixel aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Pixel_aspect_ratio

    The luma sampling rate for 480i pictures was 12 + 3 ⁄ 11 MHz and for 576i pictures was 14 + 34 MHz. The term pixel aspect ratio was first coined when ITU-R BT.601 (commonly known as Rec. 601 ) specified that standard-definition television pictures are made of lines of exactly 720 non-square pixels.

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