Ad
related to: games with built in benchmarkopera.com has been visited by 1M+ users in the past month
- Built-In Free Adblock
Cleaner Browsing Experience.
Speed up Your Browsing.
- Integrated Twitch/Discord
Never Miss a Livestream.
Prioritize Notifications.
- Built-In Free VPN
The Ultimate Browser VPN
Protect your privacy now.
- Limit RAM & CPU Usage
Improve Game Performance.
Your PC Will Thank You.
- Built-In Free Adblock
Search results
Results from the WOW.Com Content Network
Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the now defunct cloud streaming service Google Stadia.
Snowdrop (also known as Ubisoft Snowdrop) is a proprietary game engine created by Massive Entertainment and Ubisoft for use on Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Stadia, and Luna. It was revealed at E3 2013 with Tom Clancy's The Division, the first game using the engine.
UNIGINE 1 had support for large virtual scenarios and specific hardware required by professional simulators and enterprise VR systems, often called serious games.. Support for large virtual worlds was implemented via double precision of coordinates (64-bit per axis), [12] zone-based background data streaming, [13] and optional operations in geographic coordinate system (latitude, longitude ...
A rhythm video game and engine that was originally developed as a simulator of Konami's DDR: Stratagus: C++: 1998 Lua: Yes 2D Linux: Bos Wars: GPL-2.0-only: For real-time strategy games Stride: C#: C#: Yes 2D, 3D Windows, Linux, Xbox One, iOS, Android, UWP: MIT: Built in .NET, so it always supports latest C#. Previously known as Paradox and Xenko.
The 2013 release is built on Portal 2's version of the Source engine. Ultra Deluxe is a standalone remake using the Unity engine. Sven Co-op: Half-Life: 1999 January 19 2016 January 22 This game had the longest delay between its mod release and its standalone release compared to all other games on this list: just over seventeen years.
Epic Games has used the names Potomac Computer Systems, Epic MegaGames, and Epic Games; the name given for the company is the one used at the time of a game's release. Many of the games under the Epic MegaGames brand were released as a set of separate episodes, which were purchasable and playable separately or as a group.
Spanning well over a decade, the Falcon 4.0 series is one of the longest running game series using the same code base in PC history. [6] In the present day, the game is still supported by a community of players with the most supported branch of the game being the one by Benchmark Sims Community, called Falcon BMS. [7]
Sledgehammer Games engine 2014 Heavily modified and overhauled from Call of Duty: Modern Warfare 3's IW 5.0 engine Built from the ground-up for PlayStation 4 and Xbox One [80] New renderer with physically-based rendering; New animation systems [81] New physics systems; New audio systems; New motion-capture and facial animation systems [82]
Ad
related to: games with built in benchmarkopera.com has been visited by 1M+ users in the past month