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  2. Matchbox Educable Noughts and Crosses Engine - Wikipedia

    en.wikipedia.org/wiki/Matchbox_Educable_Noughts...

    However, if both players use this strategy, the game always ends in a draw. [18] If the human player is familiar with the optimal strategy, and MENACE can quickly learn it, then the games will eventually only end in draws. The likelihood of the computer winning increases quickly when the computer plays against a random-playing opponent. [3]

  3. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Artificial intelligence and machine learning techniques are used in video games for a wide variety of applications such as non-player character (NPC) control and procedural content generation (PCG). Machine learning is a subset of artificial intelligence that uses historical data to build predictive and analytical models.

  4. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Artificial intelligence has been an integral part of video games since their inception in 1948, first seen in the game Nim. [1] AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Simulation video game - Wikipedia

    en.wikipedia.org/wiki/Simulation_video_game

    Life simulation games (or artificial life games) [10] are a subgenre of simulation video games in which the player lives or controls one or more artificial lifeforms. A life simulation game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [10] Social simulation games are one of its subgenres.

  7. AlphaZero - Wikipedia

    en.wikipedia.org/wiki/AlphaZero

    AlphaZero is a generic reinforcement learning algorithm – originally devised for the game of go – that achieved superior results within a few hours, searching a thousand times fewer positions, given no domain knowledge except the rules."

  8. AlphaStar (software) - Wikipedia

    en.wikipedia.org/wiki/AlphaStar_(software)

    AlphaStar is an artificial intelligence (AI) software developed by DeepMind for playing the video game StarCraft II.It was unveiled to the public by name in January 2019. AlphaStar attained "Grandmaster" status in August 2019, a significant milestone not just for AI in video games, but arguably for the field as a wh

  9. 20Q - Wikipedia

    en.wikipedia.org/wiki/20Q

    20Q is a computerized game of twenty questions that began as a test in artificial intelligence (AI). It was invented by Robin Burgener in 1988. [1] The game was made handheld by Radica in 2003, but was discontinued in 2011 because Techno Source took the license for 20Q handheld devices.

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