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  2. Area of a circle - Wikipedia

    en.wikipedia.org/wiki/Area_of_a_circle

    Inscribe a square in the circle, so that its four corners lie on the circle. Between the square and the circle are four segments. If the total area of those gaps, G 4, is greater than E, split each arc in half. This makes the inscribed square into an inscribed octagon, and produces eight segments with a smaller total gap, G 8.

  3. Circle packing in a square - Wikipedia

    en.wikipedia.org/wiki/Circle_packing_in_a_square

    Circle packing in a square is a packing problem in recreational mathematics, where the aim is to pack n unit circles into the smallest possible square. Equivalently, the problem is to arrange n points in a unit square aiming to get the greatest minimal separation, d n , between points. [ 1 ]

  4. Square tiling - Wikipedia

    en.wikipedia.org/wiki/Square_tiling

    The square tiling can be used as a circle packing, placing equal diameter circles at the center of every point. Every circle is in contact with 4 other circles in the packing (kissing number). [2] The packing density is π/4=78.54% coverage. There are 4 uniform colorings of the circle packings.

  5. Squaring the circle - Wikipedia

    en.wikipedia.org/wiki/Squaring_the_circle

    The solution of the problem of squaring the circle by compass and straightedge requires the construction of the number , the length of the side of a square whose area equals that of a unit circle. If π {\displaystyle {\sqrt {\pi }}} were a constructible number , it would follow from standard compass and straightedge constructions that π ...

  6. Aspect ratio (image) - Wikipedia

    en.wikipedia.org/wiki/Aspect_ratio_(image)

    The 6 × 6 cm image size was the classic 1:1 format in the recent past. 120 film can still be found and used today. Many Polaroid instant films were designed as square formats. Furthermore, up until August 2015, photo-sharing site Instagram only allowed users to upload images in 1:1 format.

  7. Pi - Wikipedia

    en.wikipedia.org/wiki/Pi

    Another Monte Carlo method for computing π is to draw a circle inscribed in a square, and randomly place dots in the square. The ratio of dots inside the circle to the total number of dots will approximately equal π/4. [141] Five random walks with 200 steps. The sample mean of | W 200 | is μ = 56/5, and so 2(200)μ −2 ≈ 3.19 is within 0. ...

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  9. Approximations of π - Wikipedia

    en.wikipedia.org/wiki/Approximations_of_π

    Pi can be obtained from a circle if its radius and area are known using the relationship: A = π r 2 . {\displaystyle A=\pi r^{2}.} If a circle with radius r is drawn with its center at the point (0, 0), any point whose distance from the origin is less than r will fall inside the circle.

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