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The device adds a CD-ROM drive to the console, allowing the user to play CD-based games and providing additional hardware functionality. It can also play audio CDs and CD+G discs. While the add-on did contain a faster central processing unit than the Genesis, as well as some enhanced graphics capabilities, the main focus of the device was to ...
This also includes video game console add-on devices that have CD-ROM discs as their media. Pages in category "CD-ROM-based consoles" The following 21 pages are in this category, out of 21 total.
A core feature of the Sega CD is the increase in data storage by its games being CD-ROMs; whereas ROM cartridges of the day typically contained 8 to 16 megabits of data, a CD-ROM disc can hold more than 640 megabytes of data, more than 320 times the storage of a Genesis cartridge. This increase in storage allows the Sega CD to play FMV games. [6]
Specifically, there are two types of HuCard formats (the standard HuCards that comprised the majority of the PC Engine's library and a few games that are playable only on the PC Engine SuperGrafx) and three types of CD-ROM formats (CD-ROM², Super CD-ROM², and Arcade CD-ROM², each requiring the console to be equipped with a CD drive and the ...
A CD-ROM drive may be connected to the computer via an IDE , SCSI, SATA, FireWire, or USB interface or a proprietary interface, such as the Panasonic CD interface, LMSI/Philips, Sony and Mitsumi standards. Virtually all modern CD-ROM drives can also play audio CDs (as well as Video CDs and other data standards) when used with the right software.
Atari announced a CD-ROM drive for the Jaguar before the console's November 1993 launch. [1] [2] Codenamed Jaguar II during development, [3] the Jaguar CD was released on September 21, 1995 for US$149.95 (equivalent to about $300 in 2023). [4] [5] It was originally scheduled for launch during the 1994 holiday shopping season, with multiple ...
The game's design was limited by the small memory footprint of video game consoles and by the slow speed of CD-ROM drives. The game was created on Apple Macintosh computers and ran on the HyperCard software stack, though ports to other platforms subsequently required the creation of a new engine. Myst was a critical and commercial success ...
The Super NES CD-ROM [1] [a] (commonly abbreviated to SNES-CD) is an unreleased add-on for the Super Nintendo Entertainment System (SNES) video game console. It was built upon the functionality of the cartridge-based SNES by adding support for a CD-ROM-based format known as Super Disc.
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