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A ten-pin bowling score sheet showing how a spare is scored. A spare is a term used in bowling to indicate that all of the pins have been knocked down during the second ball of a frame when not all the pins were knocked down in the first frame of that player's two turns.
A ten-pin bowling score sheet showing how a strike is scored The number of sanctioned perfect (300) games per league bowler has increased substantially since the 1990s. . Freeman and Hatfield posit that the increase in perfect games is due to factors such as the introduction of reactive resin coverstocks, asymmetric ball cores, synthetic lane surfaces, and precision lane oiling mach
A perfect game is the highest score possible in a game of bowling, achieved by scoring a strike with every throw. [1] In bowling games that use 10 pins, such as ten-pin bowling , candlepin bowling , and duckpin bowling , the highest possible score is 300, achieved by bowling 12 strikes in a row in a traditional single game: one strike in each ...
The maximum score is 300, achieved with ten consecutive strikes (as opposed to twelve in traditional scoring), but with no bonus pins received in the tenth frame. [39] [40] World Bowling scoring is thought to make bowling easier to follow than with traditional scoring, [39] increase television viewership, [38] and help bowling to become an ...
Inside 1970s computer console apparatus. Automatic equipment is considered a cornerstone of the modern bowling center. The traditional bowling center of the early 20th century was advanced in automation when the pinsetter person ("pin boy"), who set back up by hand the bowled down pins, [1] was replaced by a machine that automatically replaced the pins in their proper play positions.
Candlepin involves three rolls per frame, rather than two rolls as in ten-pin. Candlepin balls are much smaller, being 4 + 1 ⁄ 2 inches (11.43 cm) in diameter and have a maximum weight of 2 lbs. 7 oz. They are almost identical in weight to a pin, as opposed to ten-pin balls whose maximum allowable weight is more than four times that of a pin.
Five-pin bowling allows for more strategy in its play than the ten-pin variant, [citation needed] because of the differing point values for each pin. For example: If a player fails to score a strike in 10-pin bowling, it is less important how the player chooses to resolve the remaining pins, as all pins are valued the same, and knocking down ...
This is the award an American Bowling Congress member received for bowling this type of game in the 1990s. In ten-pin bowling, a Dutch 200 is a game in which the bowler records a score of 200 by getting strikes and spares in alternation throughout the game. Strikes, when thrown in the even-numbered frames, require six spares (strike then spare ...