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Final Fantasy II [a] is a 1988 role-playing video game developed and published by Square for the Family Computer as the second installment of the Final Fantasy series. The game has received numerous enhanced remakes for the WonderSwan Color, the PlayStation, the Game Boy Advance, the PlayStation Portable, iOS, Android and Windows.
Final Fantasy is mostly an anthology series with primary installments being stand-alone role-playing games, each with different settings, plots and main characters, but the franchise is linked by several recurring elements, including game mechanics and recurring character names. Each plot centers on a particular group of heroes who are battling ...
Final Fantasy character redirects to lists (12 C, 12 P) Final Fantasy IV characters (1 C, 3 P) Final Fantasy V characters (1 C, 3 P) Final Fantasy VI characters (1 C ...
Final Fantasy is a video game series developed and published by Square Enix (formerly Square). The first installment in the series, the eponymous Final Fantasy, premiered in Japan in 1987, and Final Fantasy games have been released almost every single year since. Sixteen games have been released as part of the main (numbered) series.
Final Fantasy I & II: Dawn of Souls is, like Final Fantasy Origins, a port of the first two games in the series and was released for the Game Boy Advance in 2004. The Dawn of Souls version incorporates various new elements, including four additional dungeons, an updated bestiary, and a few minor changes. [46]
Tetsuya Nomura (ιζ ε²δΉ, Nomura Tetsuya, born October 8, 1970) is a Japanese video game artist, designer, producer, and director working for Square Enix.He was hired by Square initially as a monster designer for Final Fantasy V (1992), before being shifted towards secondary character designer alongside Yoshitaka Amano for Final Fantasy VI (1994).
Shibuya went on to design graphics for other Final Fantasy games, most notably the iconic chibi versions of characters, monsters, fonts, and menus. She was the primary pixel artist for many well-known games including entries in the SaGa series and Mana series (of which she created all the graphics for the first game).
[1] [2] For the Final Fantasy XII project, he was originally the graphics and real-time visual director. [3] However, when the original director Matsuno left the company due to an illness, Minagawa was put in charge of directing the game in collaboration with Hiroyuki Ito . [ 4 ]