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  2. Digital differential analyzer (graphics algorithm) - Wikipedia

    en.wikipedia.org/wiki/Digital_differential...

    A line is then sampled at unit intervals in one coordinate and corresponding integer values nearest the line path are determined for the other coordinate. Considering a line with positive slope, if the slope is less than or equal to 1, we sample at unit x intervals (dx=1) and compute successive y values as + = +

  3. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    Single color line drawing algorithms involve drawing lines in a single foreground color onto a background. They are well-suited for usage with monochromatic displays. The starting point and end point of the desired line are usually given in integer coordinates, so that they lie directly on the points considered by the algorithm.

  4. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    "The Bresenham Line-Drawing Algorithm", by Colin Flanagan; Abrash, Michael (1997). Michael Abrash's graphics programming black book. Albany, NY: Coriolis. pp. 654–678. ISBN 978-1-57610-174-2. A very optimized version of the algorithm in C and assembly for use in video games with complete details of its inner workings; Zingl, Alois (2016) [2012].

  5. Xiaolin Wu's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Xiaolin_Wu's_line_algorithm

    The algorithm consists of drawing pairs of pixels straddling the line, each coloured according to its distance from the line. Pixels at the line ends are handled separately. Lines less than one pixel long are handled as a special case. An extension to the algorithm for circle drawing was presented by Xiaolin Wu in the book Graphics Gems II ...

  6. Box-drawing characters - Wikipedia

    en.wikipedia.org/wiki/Box-drawing_characters

    Box-drawing characters, also known as line-drawing characters, are a form of semigraphics widely used in text user interfaces to draw various geometric frames and boxes. These characters are characterized by being designed to be connected horizontally and/or vertically with adjacent characters, which requires proper alignment.

  7. PIC (markup language) - Wikipedia

    en.wikipedia.org/wiki/PIC_(markup_language)

    In computing, Pic is a domain-specific programming language by Brian Kernighan for specifying line diagrams. The language contains predefined basic linear objects: line, move, arrow, and spline, the planar objects box, circle, ellipse, arc, and definable composite elements. Objects are placed with respect to other objects or absolute coordinates.

  8. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    Line drawing: graphical algorithm for approximating a line segment on discrete graphical media. Bresenham's line algorithm: plots points of a 2-dimensional array to form a straight line between 2 specified points (uses decision variables) DDA line algorithm: plots points of a 2-dimensional array to form a straight line between specified points

  9. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    To draw only a certain arc from an angle to an angle , the algorithm needs first to calculate the and coordinates of these end points, where it is necessary to resort to trigonometric or square root computations (see Methods of computing square roots). Then the Bresenham algorithm is run over the complete octant or circle and sets the pixels ...