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OpenCRG is a complete free and open-source project for the creation, modification and evaluation of road surfaces, and an open file format specification CRG (curved regular grid). Its objective is to standardize a detailed road surface description and it may be used for applications like tire-, vibration- or driving-simulation.
Common techniques include Simplex noise, fractals, or the diamond-square algorithm, which can generate 2-dimensional heightmaps. A version of scenery generator can be very simplistic. Using a diamond-square algorithm with some extra steps involving fractals an algorithm for random generation of terrain can be made with only 120 lines of code.
A commercial version of the software is also available and is capable of creating larger terrains, renders with higher image resolution, larger terrain files, and better post-render anti-aliasing than the freeware version. The terrain is generated from a two-dimensional heightmap. The program contains facilities for importing and exporting ...
Terrain Engine - Best Landscape And Scenery Generator For Creating Stunning Virtual Worlds Procedural landscape and terrain generators are also called as the scenery generators. They are basically ...
Terrain generator (Soča) The information service [13] [14] contains data of two main types: Raster maps, starting from scale 1:5,000 to the scale 1:2,500,000. Software enables smooth zooming and panning through all scales. Geocoded data are represented by entities, which act as points, lines, polylines or areas. 2D and 3D.
Picogen - a cross platform open source terrain generator; Sterling – freeware software for Windows; Terragen – a fractal terrain generator that can render animations for Windows and Mac OS X; Ultra Fractal – proprietary fractal generator for Windows and Mac OS X; Wolfram Mathematica – can be used specifically to create fractal images
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Most uses of terrain rendering are moving images, which require the software application to make decisions on how to simplify (by discarding or approximating) source terrain data. Virtually all terrain rendering applications use level of detail to manage number of data points processed by CPU and GPU. There are several modern algorithms for ...