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If the rotation angles are unequal (α ≠ β), R is sometimes termed a "double rotation". In that case of a double rotation, A and B are the only pair of invariant planes, and half-lines from the origin in A, B are displaced through α and β respectively, and half-lines from the origin not in A or B are displaced through angles strictly ...
The rotation can be described by giving this axis, with the angle through which the rotation turns about it; this is the axis angle representation of a rotation. The plane of rotation is the plane orthogonal to this axis, so the axis is a surface normal of the plane. The rotation then rotates this plane through the same angle as it rotates ...
An xy-Cartesian coordinate system rotated through an angle to an x′y′-Cartesian coordinate system In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and ...
The rotation group is a point stabilizer in a broader group of (orientation-preserving) motions. For a particular rotation: The axis of rotation is a line of its fixed points. They exist only in n = 3. The plane of rotation is a plane that is invariant under the rotation. Unlike the axis, its points are not fixed themselves.
The case of θ = 0, φ ≠ 0 is called a simple rotation, with two unit eigenvalues forming an axis plane, and a two-dimensional rotation orthogonal to the axis plane. Otherwise, there is no axis plane. The case of θ = φ is called an isoclinic rotation, having eigenvalues e ±iθ repeated twice, so every vector is rotated through an angle θ.
In 4D, continuous or discrete rotational symmetry about a plane corresponds to corresponding 2D rotational symmetry in every perpendicular plane, about the point of intersection. An object can also have rotational symmetry about two perpendicular planes, e.g. if it is the Cartesian product of two rotationally symmetry 2D figures, as in the case ...
In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .
In geometry, a Euclidean plane isometry is an isometry of the Euclidean plane, or more informally, a way of transforming the plane that preserves geometrical properties such as length. There are four types: translations , rotations , reflections , and glide reflections (see below § Classification ).