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This is a list of developers of indie games, which includes video game developers who are not owned by nor do they receive significant financial backing from a video game publisher. Independent developers, which can be single individuals, small groups, or large organizations, retain operational control over their organizations and processes.
Independent video game developers — video game developers (individuals, companies, &/or creative groups) of independent−indie video games. Note: Specific indie video games are found in Category:Indie games
Balatro (video game) Baldi's Basics in Education and Learning; Baldo: The Guardian Owls; The Ball (video game) Band of Bugs; Banished (video game) The Banished Vault; The Banner Saga; The Banner Saga: Factions; Barkley, Shut Up and Jam: Gaiden; Baron Wittard: Nemesis of Ragnarok; The Basement Collection; Basement Crawl; Bastion (video game ...
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Please see list of computer and video game industry people for a list of well-known video game designers. A game designer is a person who invents games at the conceptual level. Most game designers are "unsung"; for example, no one knows who invented Chess or Hearts. However, many public figures in game design, include commercial game developers ...
95 characters; the 52 alphabet characters belong to the Latin script. The remaining 43 belong to the common script. The 33 characters classified as ASCII Punctuation & Symbols are also sometimes referred to as ASCII special characters. Often only these characters (and not other Unicode punctuation) are what is meant when an organization says a ...
Microsoft Gaming is the largest video game employer in the industry, followed by Ubisoft and Electronic Arts. Among the top 41 largest video game employers, ten are based in the United States , eight in Japan , five in China , three in France , South Korea , and Sweden respectively, two in Poland and the United Kingdom , and one each in Denmark ...
Game jams, including Ludum Dare, the Indie Game Jam, the Nordic Game Jam, and the Global Game Jam, are typically annual competitions in which game developers are given a theme, concept and/or specific requirements and given a limited amount of time, on the order of a few days, to come up with a game prototype to submit for review and voting by ...