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  2. Flask (web framework) - Wikipedia

    en.wikipedia.org/wiki/Flask_(web_framework)

    Flask was created by Armin Ronacher of Pocoo, an international group of Python enthusiasts formed in 2004. [6] According to Ronacher, the idea was originally an April Fool's joke that was popular enough to make into a serious application. [7] [8] [9] The name is a play on the earlier Bottle framework. [7]

  3. Jinja (template engine) - Wikipedia

    en.wikipedia.org/wiki/Jinja_(template_engine)

    Jinja is a web template engine for the Python programming language.It was created by Armin Ronacher and is licensed under a BSD License.Jinja is similar to the Django template engine, but provides Python-like expressions while ensuring that the templates are evaluated in a sandbox.

  4. Mustache (template system) - Wikipedia

    en.wikipedia.org/wiki/Mustache_(template_system)

    The Mustache template does nothing but reference methods in the (input data) view. [3] All the logic, decisions, and code is contained in this view, and all the markup (ex. output XML) is contained in the template. In a model–view–presenter (MVP) context: input data is from MVP-presenter, and the Mustache template is the MVP-view.

  5. Web template system - Wikipedia

    en.wikipedia.org/wiki/Web_template_system

    A web template system is composed of the following: . A template engine: the primary processing element of the system; [1]; Content resource: any of various kinds of input data streams, such as from a relational database, XML files, LDAP directory, and other kinds of local or networked data;

  6. Windows Template Library - Wikipedia

    en.wikipedia.org/wiki/Windows_Template_Library

    Windows Template Library (WTL) is a free software, object-oriented C++ template library for Win32 development. WTL was created by Microsoft employee Nenad Stefanovic for internal use and later released as an unsupported add-on to Visual Studio and the Win32 Framework SDK.

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    [36]: 7 Rendering of a fractal terrain by ray marching. Ray marching is a family of algorithms, used by ray casting, for finding intersections between a ray and a complex object, such as a volumetric dataset or a surface defined by a signed distance function. It is not, by itself, a rendering method, but it can be incorporated into ray tracing ...

  8. Template:Template display - Wikipedia

    en.wikipedia.org/wiki/Template:Template_display

    As of March 2017, only the "nomobile"-class is implemented, and "nodesktop" / "mobileonly" classes do nothing because they are not enabled in MediaWiki:Common.css or MediaWiki:Mobile.css. This template does not itself control where content is displayed. It is intended only for template documentation, to explain a template's behavior in the ...

  9. Template:Not possible - Wikipedia

    en.wikipedia.org/wiki/Template:Not_possible

    Template:Resolved/See also, the smaller family of thread-level hatnote templates, similar to the above but with a box around them; any template above can be converted to one of those with {} Template:Table cell templates/doc, the family of table-specific templates that work only in tables; Category:Image with comment templates