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  2. List of minor Apogee Software video games - Wikipedia

    en.wikipedia.org/wiki/List_of_minor_Apogee...

    Apogee also sold the game's Turbo Pascal 3.0 source code and marketed it to "novice programmers trying to learn the 'tricks of the trade'". [7] [24] Supernova was re-released as freeware by Apogee on March 26, 1998. [8] The source code for the game was released as free software under the GPL-2.0-or-later license on March 20, 2009. [12]

  3. Stormfront Studios - Wikipedia

    en.wikipedia.org/wiki/Stormfront_Studios

    Neverwinter Nights.Daglow had worked on game projects with Kathi McHugh and Steve Case of AOL (then called Quantum Computer Services) since early in AOL's history.Apart from baseball, Stormfront's initial projects were a series of online titles for AOL, including the first original play-by-email game, Quantum Space (1989) and later the first graphical MMORPG, the original Neverwinter Nights ...

  4. WayForward - Wikipedia

    en.wikipedia.org/wiki/WayForward

    WayForward Technologies, Inc. is an American independent video game developer and publisher based in Valencia, California.Founded in March 1990 by technology entrepreneur Voldi Way, WayForward started by developing games for consoles such as the Super NES and Sega Genesis, as well as TV games and PC educational software.

  5. Beyond Software - Wikipedia

    en.wikipedia.org/wiki/Beyond_Software

    Beyond Software was a video game publisher in the UK in the 1980s. It was set up by the EMAP publishing group in 1983 and published numerous games on the Commodore 64 , Dragon 32 , ZX Spectrum and Amstrad CPC , but met with very little success until the release of Mike Singleton's The Lords of Midnight in 1984.

  6. Camelot Software Planning - Wikipedia

    en.wikipedia.org/wiki/Camelot_Software_Planning

    Camelot was founded on April 4, 1994 by Shugo Takahashi, the brother of producer Hiroyuki Takahashi, with the intention of developing games for Sony's PlayStation. [3] They developed their first game, Beyond the Beyond, while providing assistance to Sonic! Software Planning on Shining Wisdom.

  7. List of commercial video games with available source code ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    It was published for sale on tape cassette as a computer game by Instant Software for the Radio Shack TRS-80, the Apple II, TI-99/4A, and PET. [46] It has been translated into many programming languages, such as ANSI C, [47] and has been ported to the Palm Pilot. Softporn Adventure: 1981 Text adventure: Proprietary: Freeware: Chuck Benton / On ...

  8. Pangea Software - Wikipedia

    en.wikipedia.org/wiki/Pangea_Software

    Pangea Software is a video game developer based in Austin, Texas, owned and operated by Brian Greenstone. The company began with Apple IIGS games in 1987, then moved to Macintosh and later iOS . Pangea found its primary success with a series of 3D games, when 3D hardware accelerators first began to appear on the Macintosh, beginning with ...

  9. Playism - Wikipedia

    en.wikipedia.org/wiki/Playism

    Playism was launched by Active Gaming Media in May 2011 as a digital distribution platform for PC games. It was founded by Shunji Mizutani, who has run it as executive producer since. [ 2 ] Its launch titles included Machinarium and SpaceChem .