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The definition of the term varies depending upon the community using it. In Ruby, [2] Python, [3] and many other dynamic programming languages, the term monkey patch only refers to dynamic modifications of a class or module at runtime, motivated by the intent to patch existing third-party code as a workaround to a bug or feature which does not act as desired.
Mock objects have the same interface as the real objects they mimic, allowing a client object to remain unaware of whether it is using a real object or a mock object. Many available mock object frameworks allow the programmer to specify which methods will be invoked on a mock object, in what order, what parameters will be passed to them, and what values will be returned.
This class of status code indicates the client must take additional action to complete the request. Many of these status codes are used in URL redirection. [2] A user agent may carry out the additional action with no user interaction only if the method used in the second request is GET or HEAD. A user agent may automatically redirect a request.
In computing, copy-and-patch compilation is a simple compiler technique intended for just-in-time compilation (JIT compilation) that uses pattern matching to match pre-generated templates to parts of an abstract syntax tree (AST) or bytecode stream, and emit corresponding pre-written machine code fragments that are then patched to insert memory addresses, register addresses, constants and ...
Mock objects differ in that they themselves contain test assertions that can make the test fail, for example, if the person's name and other data are not as expected. Fake and mock object methods that return data, ostensibly from a data store or user, can help the test process by always returning the same, realistic data that tests can rely upon.
It should be possible to define a new operation for (some) classes of an object structure without changing the classes. When new operations are needed frequently and the object structure consists of many unrelated classes, it's inflexible to add new subclasses each time a new operation is required because "[..] distributing all these operations across the various node classes leads to a system ...
Unit test framework including strict and loose mocks, auto-discovering of tests, suites, BDD-ish style notation, test protected against exceptions, "natural language" output, extensible reporter, learning mocks to discover actual values sent to a mock. CHEAT: Yes: 2012 [41] BSD: Header-only unit testing framework. Multi-platform.
In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".