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In some games, if a player is stuck on a puzzle or riddle, they can ask or pay [7] for clues to help them progress in the game. In some games, clues are an integral ludeme of the game mechanics, whereas in others they are considered cheats. Clues in games or crosswords can either be given straight, [8] be cryptic, [8] be riddles, or contain ...
Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE. "Say" for EG, used to mean "for example". More obscure clue words of this variety include: "Model" for T, referring to the Model T.
Crossword-like puzzles, for example Double Diamond Puzzles, appeared in the magazine St. Nicholas, published since 1873. [32] Another crossword puzzle appeared on September 14, 1890, in the Italian magazine Il Secolo Illustrato della Domenica. It was designed by Giuseppe Airoldi and titled "Per passare il tempo" ("To pass the time"). Airoldi's ...
A crossword puzzle. In a paper and pencil game, players write their own words, often under specific constraints. For example, a crossword requires players to use clues to fill out a grid, with words intersecting at specific letters. Other examples of paper and pencil games include hangman, categories, Boggle, and word searches.
If you are creating a new page, or adding references to a page that didn't previously have any, remember to add a References section like the one below near the end of the article: ==References== {{reflist}} Note: This is by far the most popular system for inline citations, but sometimes you will find other styles being used in an article.
An example Jumble-style puzzle. Jumble is a word puzzle with a clue, a drawing illustrating the clue, and a set of words, each of which is “jumbled” by scrambling its letters. A solver reconstructs the words, and then arranges letters at marked positions in the words to spell the answer phrase to the clue.
Wikipedia uses various referencing systems to cite sources that support assertions in the article and to add explanatory and supplementary material. This page compares two systems that are currently used (Footnotes and Shortened footnotes) and two older systems that are deprecated and no longer used for new articles (Footnote3 and Parenthetical referencing).
A self-reference puzzle is a type of logical puzzle where the question in the puzzle refers to the attributes of the puzzle itself. [1] A common example is that a "fill in the blanks" style sentence is given, but what is filled in the blanks can contribute to the sentence itself.