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State of Decay 2 is a 2018 action-adventure survival video game developed by Undead Labs and published by Xbox Game Studios. The game is a followup to State of Decay and was released for Windows and Xbox One on May 22, 2018. Like its predecessor, players are tasked with building a community, managing resources and surviving against the horde of ...
State of Decay is a series of survival horror video games. All the games feature an open world environment that is infested with zombies. The core gameplay loop revolves around finding and fortifying strongholds, explore the world to rescue survivors and collect various resources such as food and equipment, and defend the base against zombie attack.
State of Decay is a 2013 action-adventure survival video game developed by Undead Labs and published by Microsoft Studios. The game combines elements of shooters, stealth, role-playing and strategy games and the game challenges players to survive by exploring, scavenging, and fighting the undead.
Undead Labs was founded on November 23, 2009, by Jeff Strain, with the sole focus on zombie-based games. [2] On February 3, 2011, Undead Labs announced that they were partnering with Microsoft Game Studios to publish their games on the Xbox 360 and now also the Xbox One. [3]
[40] Halo: The Master Chief Collection: Xbox Series X/S: November 17, 2020: 343 Industries [41] State of Decay 2: Xbox Series X/S: December 2, 2020: Undead Labs [42] Mahjong by Microsoft: iOS: December 15, 2020: Smoking Gun Interactive [43] Android: Age of Empires II: Definitive Edition – Lords of the West: Microsoft Windows: January 26, 2021
These games are Xbox One games and backwards compatible Xbox 360 and Xbox games that are enhanced by console-specific updates/patches when played on an Xbox One X. Xbox One games without an Xbox One X update/patch, including Xbox 360 and Xbox backwards compatible titles, can also take advantage of the Xbox One X's hardware.
Jeff Strain is an American entrepreneur, CEO, and founder of three independent video game studios, most recently Possibility Space.. In 2000, Strain cofounded ArenaNet, where he worked as an executive producer and programmer on the popular online roleplaying game Guild Wars.
Hardware sales, at US$7.5 billion, were up 15% from 2017, as despite the fact that there was no new hardware releases, several system-exclusive titles helped to drive hardware sales. [19] Licensed merchandise based on video game franchises generated $20.68 billion in 2018 retail sales, a rise of 6.1% compared to 2017. [21]