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  2. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks, direct-to-video films, mobile apps, and other media under the ownership of Knowledge Adventure, which later assumed the name JumpStart Games.

  3. Reader Rabbit Kindergarten - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit_Kindergarten

    The game is designed to teach children skills such as mathematics, phonics, reading, and listening. [2] The press release said the game "incorporates lively music, vivid graphics and charming characters to encourage imaginative learning". [1] The game featured 16-bit color and sound. [3]

  4. JumpStart Kindergarten - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Kindergarten

    JumpStart Kindergarten (known as Jump Ahead Starting School in the UK) is an educational video game developed by Fanfare Software and released by Knowledge Adventure on the MS-DOS platform in 1994 (v1.0). It was the first product released in the JumpStart series and, as its

  5. Disney Learning: Mickey Mouse - Wikipedia

    en.wikipedia.org/wiki/Disney_Learning:_Mickey_Mouse

    Mickey Mouse Toddler, Mickey Mouse Preschool, and Mickey Mouse Kindergarten are three sister educational video games by Disney Interactive.They are part of the Disney Learning Series, alongside similar Winnie the Pooh games, Mathquest With Aladdin, Reading Quest with Aladdin, Adventures in Typing with Timon and Pumbaa, Buzz Lightyear 1st and 2nd Grade, The Jungle Book 1st and 2nd Grade, Ready ...

  6. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    Each different game focuses on a particular major learning category with selectable skill settings for preschooler, kindergarten and elementary learners. Millie's Math House (1992) on mathematics, Bailey's Book House (1993) on language, Sammy's Science House (1994) on science, and Trudy's Time and Place House (1995) on history and geography.

  7. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

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  9. Reader Rabbit Toddler - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit_Toddler

    DiscoverySchool thought the game was "exceptional", "useful", and "exudes warmth" toward the player. [2] ReviewCorner praised the game's graphics, activities, and the simple interface. [ 9 ] Allgame said the graphics were more sophisticated than other Reader Rabbit titles, due to having 3D backgrounds and shading on the 2D characters. [ 10 ]

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