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  2. Thread block (CUDA programming) - Wikipedia

    en.wikipedia.org/wiki/Thread_block_(CUDA...

    CUDA is a parallel computing platform and programming model that higher level languages can use to exploit parallelism. In CUDA, the kernel is executed with the aid of threads. The thread is an abstract entity that represents the execution of the kernel. A kernel is a function that compiles to run on a special device. Multi threaded ...

  3. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA (Compute Unified Device Architecture) is a proprietary [2] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs.

  4. Input–output memory management unit - Wikipedia

    en.wikipedia.org/wiki/Input–output_memory...

    Like a traditional MMU, which translates CPU-visible virtual addresses to physical addresses, the IOMMU maps device-visible virtual addresses (also called device addresses or memory mapped I/O addresses in this context) to physical addresses. Some units also provide memory protection from faulty or malicious devices.

  5. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  6. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high-level, or "to-the-algorithm" API, meaning that it is designed to encapsulate the entire algorithm of which ray ...

  7. Graphics pipeline - Wikipedia

    en.wikipedia.org/wiki/Graphics_pipeline

    This is a shift, followed by scaling. The resulting coordinates are the device coordinates of the output device. The viewport contains 6 values: the height and width of the window in pixels, the upper left corner of the window in window coordinates (usually 0, 0), and the minimum and maximum values for Z (usually 0 and 1). Formally: () = (.

  8. Image captures US Navy testing its new laser weapon ... - AOL

    www.aol.com/news/image-captures-us-navy-testing...

    An incredible image buried deep in an annual military report released last month shows the U.S. Navy test-firing a high-powered laser weapon at a drone target from one of its warships.. The photo ...

  9. OpenACC - Wikipedia

    en.wikipedia.org/wiki/OpenACC

    IPMACC [21] is an open source C compiler developed by University of Victoria that translates OpenACC to CUDA, OpenCL, and ISPC. Currently, only following directives are supported: data, kernels, loop, and cache. GCC support for OpenACC was slow in coming. [22]