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  2. Versatile Real-Time Executive - Wikipedia

    en.wikipedia.org/wiki/Versatile_Real-Time_Executive

    VRTX comes in several flavors: VRTX: 16-bit VRTX, for Z8000, 8086, etc. VRTX-32: 32-bit VRTX, for M68K, AMD29K, etc. MPV: Multiprocessor VRTX for distributed applications, such as distributed across VME backplanes.

  3. File:Bruker Vertex 70 FTIR SOP.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Bruker_Vertex_70_FTIR...

    Original file (1,275 × 1,650 pixels, file size: 6.72 MB, MIME type: application/pdf, 8 pages) This is a file from the Wikimedia Commons . Information from its description page there is shown below.

  4. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  5. List of Star Trek technical manuals - Wikipedia

    en.wikipedia.org/wiki/List_of_Star_Trek...

    Star Fleet - Ships of the Star Fleet Technical Manual: Neale Davidson 2003 .pdf 36 8.5" x 11" Star Fleet - Starship Recognition Manual - Ships of the Baton Rouge Era: Neale Davidson 2005 .pdf 36 8.5" x 11" Star Fleet - Starship Recognition Manual - Volume One - Ships of Support 2268: Neale Davidson 2005 .pdf 36 8.5" x 11"

  6. Vertex (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(computer_graphics)

    Most attributes of a vertex represent vectors in the space to be rendered. These vectors are typically 1 (x), 2 (x, y), or 3 (x, y, z) dimensional and can include a fourth homogeneous coordinate (w). These values are given meaning by a material description. In real-time rendering these properties are used by a vertex shader or vertex pipeline.

  7. Vertex (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(graph_theory)

    A graph with 6 vertices and 7 edges where the vertex number 6 on the far-left is a leaf vertex or a pendant vertex. In discrete mathematics, and more specifically in graph theory, a vertex (plural vertices) or node is the fundamental unit of which graphs are formed: an undirected graph consists of a set of vertices and a set of edges (unordered pairs of vertices), while a directed graph ...

  8. Vertex configuration - Wikipedia

    en.wikipedia.org/wiki/Vertex_configuration

    A vertex configuration can also be represented as a polygonal vertex figure showing the faces around the vertex. This vertex figure has a 3-dimensional structure since the faces are not in the same plane for polyhedra, but for vertex-uniform polyhedra all the neighboring vertices are in the same plane and so this plane projection can be used to visually represent the vertex configuration.

  9. Vertex normal - Wikipedia

    en.wikipedia.org/wiki/Vertex_normal

    Vertex normals of a dodecahedral mesh. In the geometry of computer graphics, a vertex normal at a vertex of a polyhedron is a directional vector associated with a vertex, intended as a replacement to the true geometric normal of the surface. Commonly, it is computed as the normalized average of the surface normals of the faces that contain that ...

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