Search results
Results from the WOW.Com Content Network
In 1980, as wargame publishers turned to computer-based games, Dunnigan wrote The Complete Wargames Handbook, a book about wargaming, including information about how to play, design, and find copies of wargames. [2] The book is divided into nine chapters, preceded by an introduction and followed by appendices and a bibliography. The chapters cover:
The Sigma war games were a series of strategic-level professional wargames that sought to predict the outcome of the Vietnam War. Hearts of Iron IV is a strategic-level computer wargame set in the mid-20th century. Wings of War is tactical-level recreational wargame that simulates World War 1 aerial dogfights.
This book comes in both a 285-page hardcover edition and a paperback version. In both editions, it is divided into two parts: Part 1: "An Introduction to Wargames" takes up about 25% of the book, and is divided into five chapters: Can War Be Fun? A brief history of wargaming, some of the notable companies, and what type of people play wargames.
Reprints of wargaming books (often with unpublished material provided by the original authors, or as the result of new research) Military/ professional wargames- rules used by the military e.g. used by the British, American and Canadian military such as the Fred Jane Naval Wargame from 1906 and Dunn Kempf tactical wargame from the Cold War
War Gamers' Handbook: A Guide for Professional War Gamers (PDF). US Naval War College. Archived (PDF) from the original on July 28, 2018. Simon Parkin (2019). A Game of Birds and Wolves: The Secret Game that Won the War. Hodder & Staughton. ISBN 9781529353051. Tristan Donovan (2017). It's All a Game: The History of Board Games from Monopoly to ...
Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. Military simulations are seen as a useful way to develop tactical , strategical and doctrinal solutions, but critics argue that the conclusions drawn from such models are ...
Jack Radey (born 1947, Chicago, Illinois) is an American military historian and wargame designer. He set up People's War Games. He was a draft resister, and activist in the Vietnam anti-war movement. [1] He became interested in wargames when his school friend, David D. Friedman taught him how to play Tactics II. [2]
A Kriegsspiel session in progress.. Kriegsspiel [a] is a genre of wargaming developed by the Prussian Army in the 19th century to teach battlefield tactics to officers. The word Kriegsspiel literally means "wargame" in German, but in the context of the English language it refers specifically to the wargames developed by the Prussian army in the 19th century.