enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generation animation using a tessellation algorithm. This is a simple and fast way to generate a maze. [3] On each iteration, this algorithm creates a maze twice the size by copying itself 3 times. At the end of each iteration, 3 paths are opened between the 4 smaller mazes. The advantage of this method is that it is very fast.

  3. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    The maze-routing algorithm [11] is a low overhead method to find the way between any two locations of the maze. The algorithm is initially proposed for chip multiprocessors (CMPs) domain and guarantees to work for any grid-based maze. In addition to finding paths between two locations of the grid (maze), the algorithm can detect when there is ...

  4. File:MAZE 30x20 Prim.ogv - Wikipedia

    en.wikipedia.org/wiki/File:MAZE_30x20_Prim.ogv

    Fixes a bug that caused it to be not actually Prim's algorithm. 01:46, 6 February 2011: 1 min 1 s, 732 × 492 (563 KB) Dllu {{Information |Description ={{en|1=The generation of a maze using a randomized Prim's algorithm. This maze is 30x20 in size. The C++ source code used to create this can be seen at w:User:Purpy Pupple/Maze.}} |Source

  5. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    Prim's algorithm has many applications, such as in the generation of this maze, which applies Prim's algorithm to a randomly weighted grid graph. The time complexity of Prim's algorithm depends on the data structures used for the graph and for ordering the edges by weight, which can be done using a priority queue. The following table shows the ...

  6. Occupancy grid mapping algorithm - Wikipedia

    en.wikipedia.org/wiki/Occupancy_grid_mapping

    Occupancy Grid Mapping refers to a family of computer algorithms in probabilistic robotics for mobile robots which address the problem of generating maps from noisy and uncertain sensor measurement data, with the assumption that the robot pose is known. Occupancy grids were first proposed by H. Moravec and A. Elfes in 1985.

  7. Micromouse - Wikipedia

    en.wikipedia.org/wiki/Micromouse

    The maze is made up of a 16×16 grid of cells, each 180 square mm with walls 50 mm high. [2] The mice are completely autonomous robots that must find their way from a predetermined starting position to the central area of the maze unaided. The mouse needs to keep track of where it is, discover walls as it explores, map out the maze and detect ...

  8. Scheduled vs free feeding cats: Which one is better? - AOL

    www.aol.com/scheduled-vs-free-feeding-cats...

    5. Introduce meal portions Serve small meals at the chosen times while gradually decreasing the amount left out for free feeding. 6. Use an automatic feeder

  9. Lee algorithm - Wikipedia

    en.wikipedia.org/wiki/Lee_algorithm

    The Lee algorithm is one possible solution for maze routing problems based on breadth-first search. It always gives an optimal solution, if one exists, but is slow and requires considerable memory. It always gives an optimal solution, if one exists, but is slow and requires considerable memory.