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  2. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    Kahoot! is a Norwegian online game-based learning platform. [3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app. [ 4 ] [ 5 ]

  3. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The teacher also needs to responsibly track student achievements with a web-based platform, such as Open Badges, the WordPress plug-in GameOn or an online spreadsheet. The teacher may also publish a leaderboard online which illustrates the students who have earned the most XP, or reached the highest level of play. The teacher may define the ...

  4. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  5. Heads up, seven up - Wikipedia

    en.wikipedia.org/wiki/Heads_up,_seven_up

    Participants who guess later in the seven have an advantage, especially if one or more pickers have been eliminated. To make the game fair, the teacher can alternate the order in which the participants are called each time (such as from the front of the classroom to back, or left to right, or some other pattern). [5]

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Wikipedia talk:School and university projects/Instructions ...

    en.wikipedia.org/wiki/Wikipedia_talk:School_and...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  8. Instructional theory - Wikipedia

    en.wikipedia.org/wiki/Instructional_theory

    Education must begin with the solution of the teacher-student contradiction, by reconciling the poles of the contradiction so that both are simultaneously teachers and students." [ 12 ] In the article, "A process for the critical analysis of instructional theory", the authors use an ontology-building process to review and analyze concepts ...

  9. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. . The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students.