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  2. Study suggests video games can help mental health - AOL

    www.aol.com/news/2020-11-16-study-suggests-video...

    LONDON (AP) — Time spent playing video games can be good for mental health, according to a new study by researchers at Oxford University. The finding comes as video game sales this year have ...

  3. ‘I wouldn’t even go to practice’: Why are elite-level ...

    www.aol.com/wouldn-t-even-practice-why-093638075...

    Back then, academic research on video game addiction was hard to come by. But, since 2019, the World Health Organization has recognized “gaming disorder” as a health condition.

  4. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Video game play is frequently associated with obesity. Many studies have been conducted on the link between television & video games and increased BMI (Body Mass Index). Due to video games replacing physical activities, there appears to be a clear association between time spent playing video games and increased BMI in young children. [30]

  5. Data on athletes' mental health goes beyond physical health

    www.aol.com/data-athletes-mental-health-goes...

    Additionally, research consistently shows a link between gender and mental health symptoms among athletes, with a higher percentage of female athletes experiencing mental health issues than their ...

  6. Health issues in athletics - Wikipedia

    en.wikipedia.org/wiki/Health_issues_in_athletics

    It was also found that 26% of college athletes were moderately to severely inclined to seek mental health services. [16] Even more concerning, suicide is the fourth leading cause of death among college sports participants, with 9% of athletes across all divisions of the NCAA feeling the need to pursue suicide prevention. [ 16 ]

  7. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    The games and learning research world studies how new digital media tools shift the topic of education research from recalling and repeating information to being able to find it, evaluate it and use it compellingly at the right time and in the right context. Games and learning research explores how games and game communities can lead to 21st ...

  8. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    A survey conducted in 2019 of 214 scholars shown that 60.8% agreed that pathological video game use could be a mental health problems, whereas 30.4% were skeptical. [107] However, only 49.7% agreed with the DSM-5 definition of Internet gaming disorder, and 56.5% to the definition of the World Health Organization. [107]

  9. Sport psychology - Wikipedia

    en.wikipedia.org/wiki/Sport_psychology

    Research also claims that occurrence of burnout among athletes are rising, and an athlete's mental health is challenged when experiencing performance issues, injuries, or are ill. These result in potential situational stressors that result in stress related responses such as negative thoughts and emotions.

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