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  2. Anime-influenced animation - Wikipedia

    en.wikipedia.org/wiki/Anime-influenced_animation

    The show's animation and aesthetics are extremely similar to that of anime and video games, with plenty of references for both. The cartoon is actually partially outsourced to Japanese and Korean artists, with the title sequence produced by the co-founder of Studio Trigger , Hiroyuki Imaishi , and its animation produced in South Korea by ...

  3. Otaku - Wikipedia

    en.wikipedia.org/wiki/Otaku

    The Akihabara neighborhood of Tokyo, a popular gathering site for otaku. Otaku (Japanese: おたく, オタク, or ヲタク) is a Japanese word that describes people with consuming interests, particularly in anime, manga, video games, or computers. Its contemporary use originated with a 1983 essay by Akio Nakamori in Manga Burikko.

  4. Anime - Wikipedia

    en.wikipedia.org/wiki/Anime

    Anime enthusiasts have produced fan fiction and fan art, including computer wallpapers, and anime music videos (AMVs). [214] Many fans visit sites depicted in anime, games, manga and other forms of otaku culture. This behavior is known as "Anime pilgrimage". [215]

  5. Bishōjo - Wikipedia

    en.wikipedia.org/wiki/Bishōjo

    An attraction towards bishōjo characters is a key concept in otaku (manga and anime fan) subculture. The development of the bishōjo aesthetic in manga of the early 1980s marked a departure from previous realistic styles, and the emergence of the aesthetic of "cute eroticism" (kawaii ero) and moe.

  6. List of Ouran High School Host Club characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Ouran_High_School...

    Due to Kasanoda's habit of not knocking before entering a room, he becomes the first person at Ouran High outside the Host Club to discover that Haruhi is a girl. He had a confused crush on her before learning she is a girl and consequently falls in love with Haruhi and attends the Host Club as a customer.

  7. Kawaii - Wikipedia

    en.wikipedia.org/wiki/Kawaii

    The kawaii aesthetic is characterized by soft or pastel colors, rounded shapes, and features which evoke vulnerability, such as big eyes and small mouths, and has become a prominent aspect of Japanese popular culture, influencing entertainment (including toys and idols), fashion (such as Lolita fashion), advertising, and product design.

  8. List of video games based on anime or manga - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_based...

    Karakuri Kengō Den Musashi Lord (Game Boy, Family Computer) Katte ni Shirokuma: Mori o Sukue no Maki! (Family Computer) Kekko Kamen (PC-98) Kimagure Orange Road (PC-98) Kimi ni Todoke: Sodateru Omoi (Nintendo DS) Kimi ni Todoke: Tsutaeru Kimochi (Nintendo DS) Kino no Tabi -the Beautiful World-(PlayStation 2) Kino no Tabi -the Beautiful World ...

  9. Gyaru - Wikipedia

    en.wikipedia.org/wiki/Gyaru

    One particularly significant change in fashion was the rise of brown dyed hair, which is theorized to because of the rise of Namie Amuro. [ 16 ] By 1993, the office lady/female college student boom that had been going on since the 1980s had completely ended due to the collapse of the bubble economy, and the "high school girl boom'' was in full ...

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