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Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...
Nvidia 3D Vision is a technology developed by Nvidia, [1] [2] a multinational corporation specializing in developing graphics processing units and chipset technologies for workstations, personal computers, and mobile devices. This technology allows games, movies, and pictures to be displayed in stereoscopic 3D. [3] [4] [5]
Nvidia 3D Vision (previously GeForce 3D Vision) is a discontinued stereoscopic gaming kit from Nvidia which consists of LC shutter glasses and driver software which enables stereoscopic vision for any Direct3D game, with various degrees of compatibility. There have been many examples of shutter glasses.
An open-source effort to write a Mesa Nvidia driver called Nouveau is developed mostly by the community. Besides 3D applications such as games, modern display servers (X.org's Glamor or Wayland's Weston) use OpenGL/EGL; therefore all graphics typically go through Mesa.
The most common set of requirements defined by any operating system or software application is the physical computer resources, also known as hardware, A hardware requirements list is often accompanied by a hardware compatibility list (HCL), especially in case of operating systems. An HCL lists tested, compatible, and sometimes incompatible ...
The Nvidia NVENC SIP core needs to be supported by the device driver. The driver provides one or more interfaces, (e.g. OpenMAX IL) to NVENC. The NVENC SIP core can be accessed through the proprietary NVENC API, as well as the DXVA and VDPAU [23] APIs. It is bundled with Nvidia's GeForce driver. NVENC is available for Windows and Linux ...
Nvidia Gameworks consists of several main components: VisualFX: For rendering effects such as smoke, fire, water, depth of field, soft shadows, HBAO+, TXAA, FaceWorks, and HairWorks. PhysX: For physics, destruction, particle and fluid simulations. OptiX: For baked lighting and general-purpose ray-tracing.
www.nvidia.com /en-us /drivers /nvidia-system-tools-6 _08-driver / NVIDIA System Tools (previously called nTune ) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS .