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  2. Fusion 360 - Wikipedia

    en.wikipedia.org/wiki/Fusion_360

    In 2009, the tech demo Inventor Fusion was released. In the summer of 2013, Fusion 360 was publicly announced as a cloud-enabled version of the original. [9] In January 2024, Fusion was rebranded, dropping the '360' from the previous product name 'Fusion 360'. [10] After release, other Autodesk products were integrated into Autodesk Fusion:

  3. Video file format - Wikipedia

    en.wikipedia.org/wiki/Video_file_format

    A video file format is a type of file format for storing digital video data on a computer system. Video is almost always stored using lossy compression to reduce the file size. A video file normally consists of a container (e.g. in the Matroska format) containing visual (video without audio) data in a video coding format (e.g. VP9 ) alongside ...

  4. EAGLE (program) - Wikipedia

    en.wikipedia.org/wiki/Eagle_(program)

    On 7 January 2020, EAGLE 9.5.2 was discontinued as a standalone product and only licensed to users as a bundled component (Fusion Electronics) with an Autodesk Fusion 360 subscription license. [18] The last standalone version of EAGLE is 9.6.2 as of 27 May 2020. Fusion Electronics design files carry a version 9.7.0 designation.

  5. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    NSP – Nintendo Switch EShop Video Game file that stores audio data, video data, game data, and program code for the Nintendo Switch; Also supported by emulators. PCE – TurboGrafx-16/PC Engine; PJ – Project 64 Save States; PSS – A Sony PlayStation 2 Game Video file and is used to store audio and video data by games for the PlayStation 2 ...

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Produces browser games with pseudo-3D views; games can be made into Facebook Apps; intended for beginners DX Studio: C++: 2008 JavaScript: No 3D Windows: Proprietary, Freeware: Dunia Engine: C++: 2007 Yes 3D Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One: List: Proprietary: Based on CryEngine ego: C++: 2008 Yes 3D

  7. Video coding format - Wikipedia

    en.wikipedia.org/wiki/Video_coding_format

    A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation .

  8. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    other 3D game files 3D renderer files OpenFlight (FLT) OGRE other 3D game files 3D renderer files 3ds Max: Yes Yes No AC3D [15] [16] No Quake III BSP, Quake II (MD2), Quake III Mesh (MD3), Irrlicht irrmesh, Renderware, SMF: No Yes DirectX X, Second Life Sculpted Prim, Quake II (MD2), Quake Map, SMF, Unreal Tournament POV-Ray POV, RenderMan RIB ...

  9. High Efficiency Video Coding - Wikipedia

    en.wikipedia.org/wiki/High_Efficiency_Video_Coding

    - Built-in support was removed in Windows 10 version 1709 due to licensing costs. The HEVC Video Extensions add-on can be purchased from the Microsoft Store to enable HEVC playback on the default media player app Microsoft Movies & TV. [112] - Since Windows 11 version 22H2, the HEVC Video Extensions is built-in by default installation. [118]