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  2. R-tree - Wikipedia

    en.wikipedia.org/wiki/R-tree

    Simple example of an R-tree for 2D rectangles Visualization of an R*-tree for 3D points using ELKI (the cubes are directory pages). R-trees are tree data structures used for spatial access methods, i.e., for indexing multi-dimensional information such as geographical coordinates, rectangles or polygons.

  3. R*-tree - Wikipedia

    en.wikipedia.org/wiki/R*-tree

    In data processing R*-trees are a variant of R-trees used for indexing spatial information. R*-trees have slightly higher construction cost than standard R-trees, as the data may need to be reinserted; but the resulting tree will usually have a better query performance. Like the standard R-tree, it can store both point and spatial data.

  4. Hilbert R-tree - Wikipedia

    en.wikipedia.org/wiki/Hilbert_R-tree

    The performance of R-trees depends on the quality of the algorithm that clusters the data rectangles on a node. Hilbert R-trees use space-filling curves, and specifically the Hilbert curve, to impose a linear ordering on the data rectangles. There are two types of Hilbert R-trees: one for static databases, and one for dynamic databases. In both ...

  5. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    Particular examples include vp-tree and BK-tree methods. Using a set of points taken from a 3-dimensional space and put into a BSP tree, and given a query point taken from the same space, a possible solution to the problem of finding the nearest point-cloud point to the query point is given in the following description of an algorithm.

  6. Kruskal's tree theorem - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_tree_theorem

    The version given here is that proven by Nash-Williams; Kruskal's formulation is somewhat stronger. All trees we consider are finite. Given a tree T with a root, and given vertices v, w, call w a successor of v if the unique path from the root to w contains v, and call w an immediate successor of v if additionally the path from v to w contains no other vertex.

  7. Quadtree - Wikipedia

    en.wikipedia.org/wiki/Quadtree

    A tree-pyramid (T-pyramid) is a "complete" tree; every node of the T-pyramid has four child nodes except leaf nodes; all leaves are on the same level, the level that corresponds to individual pixels in the image.

  8. Tree (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Tree_(abstract_data_type)

    Trees can be used to represent and manipulate various mathematical structures, such as: Paths through an arbitrary node-and-edge graph (including multigraphs), by making multiple nodes in the tree for each graph node used in multiple paths; Any mathematical hierarchy; Tree structures are often used for mapping the relationships between things ...

  9. Mutual recursion - Wikipedia

    en.wikipedia.org/wiki/Mutual_recursion

    These examples reduce easily to a single recursive function by inlining the forest function in the tree function, which is commonly done in practice: directly recursive functions that operate on trees sequentially process the value of the node and recurse on the children within one function, rather than dividing these into two separate functions.