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The character originated as a cursive form of ト, the top component of 占 (as in 占める shimeru), and was then applied to other kanji of the same pronunciation. See ryakuji for similar abbreviations. This character is also commonly used in regards to sushi. In this context, it refers that the sushi is pickled, and it is still pronounced shime.
Japanese input methods are used to input Japanese characters on a computer. There are two main methods of inputting Japanese on computers. One is via a romanized version of Japanese called rōmaji (literally "Roman character"), and the other is via keyboard keys corresponding to the Japanese kana.
Language input keys, which are usually found on Japanese and Korean keyboards, are keys designed to translate letters using an input method editor (IME). On non-Japanese or Korean keyboard layouts using an IME, these functions can usually be reproduced via hotkeys, though not always directly corresponding to the behavior of these keys.
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
Most East Asian characters are usually inscribed in an invisible square with a fixed width. Although there is also a history of half-width characters, many Japanese, Korean and Chinese fonts include full-width forms for the letters of the basic roman alphabet and also include digits and punctuation as found in US ASCII. These fixed-width forms ...
For example, here are the different “a” characters nested under the standard letter on the iPhone keyboard: It’s not just variants on standard letters you can find hidden in your keyboard.
In Japan, the Agency of Industrial Science and Technology (AIST) standardized it as the 6-bit character codes of JIS C 0803-1961 (Keyboard layout and codes for teleprinters), which combined with katakana characters. However, it didn't match the industry requirements because the character map was small, and the code layout was impractical.
In relation to the Japanese language and computers many adaptation issues arise, some unique to Japanese and others common to languages which have a very large number of characters. The number of characters needed in order to write in English is quite small, and thus it is possible to use only one byte (2 8 =256 possible values) to encode each ...