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  2. Object Windows Library - Wikipedia

    en.wikipedia.org/wiki/Object_Windows_Library

    In 1991, Borland introduced Borland C++ 3.0 which included OWL 1.0. At that time, C++ was just beginning to replace C for development of commercial software, driven by the rising of the Windows platform and the rapid adoption of object-oriented design. During this period, OWL was a popular choice for Windows application development.

  3. Node (computer science) - Wikipedia

    en.wikipedia.org/wiki/Node_(computer_science)

    For example, if the node type property is the constant properties for a node, this property specifies the type of the node. So if a node type property is the constant node ELEMENT_NODE, one can know that this node object is an object Element. This object uses the Element interface to define all the methods and properties of that particular node.

  4. Delphi (software) - Wikipedia

    en.wikipedia.org/wiki/Delphi_(software)

    Delphi added full object-oriented programming to the existing language, and the language has grown to support generics, anonymous methods, closures, and native Component Object Model (COM) support. Delphi and its C++ counterpart, C++Builder, are interoperable and jointly sold under the name RAD Studio. There are Professional, Enterprise, and ...

  5. Microsoft Foundation Class Library - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Foundation_Class...

    Object Windows Library (OWL), designed for use with Borland's Turbo C++ compiler, was a competing product introduced by Borland around the same time. Eventually, Borland discontinued OWL development and licensed the distribution of the MFC headers, libraries and DLLs from Microsoft [ 8 ] for a short time, though it never offered fully ...

  6. MinGW - Wikipedia

    en.wikipedia.org/wiki/MinGW

    MinGW ("Minimalist GNU for Windows"), formerly mingw32, is a free and open source software development environment to create Microsoft Windows applications.. MinGW includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries which enable the use of the ...

  7. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    [1] [2] Barkley 2: 2021 (cancelled) ARPG: Proprietary/CC BY-NC 4.0 (engine/game code) CC BY-NC 4.0: Tales of Game's Studios Source code released to the public under no license on 11 June 2021, upon the cancellation of the game. [3] Barotrauma: 2017 Role-playing video game: restrictive (only mods) [4] Proprietary: Undertow Games / Joonas ...

  8. Visual Objects - Wikipedia

    en.wikipedia.org/wiki/Visual_Objects

    The original Visual Objects project (code-named Aspen) was started as part of Nantucket's attempts to bring the Clipper language to Windows, and move from the procedural to the object-oriented style. It also converted Clipper from a p-code system to being a true native compiler and introduced more elements of the C language (such as typed ...

  9. Max (software) - Wikipedia

    en.wikipedia.org/wiki/Max_(software)

    Max/MSP/Jitter comes with about 600 of these objects as the standard package; extensions to the program can be written by third-party developers as Max patchers (e.g. by encapsulating some of the functionality of a patcher into a sub-program that is itself a Max patch), or as objects written in C, C++, Java, or JavaScript.