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Dinotopia: The Sunstone Odyssey is a 2003 action-adventure video game released by Vicious Cycle Software for GameCube and Xbox. It is based on the Dinotopia book series. Dinotopia: The Sunstone Odyssey follows the story of Drake Gemini, his twin brother Jacob, and their father, who have been stranded on Dinotopia for 10 years. At the beginning ...
The following other wikis use this file: Usage on ar.wikipedia.org دينتوبيا; Usage on cy.wikipedia.org Candy Land: The Great Lollipop Adventure
Iceland spar, possibly the medieval sunstone used to locate the Sun in the sky when clouds obstruct it from view. The sunstone (Icelandic: sólarsteinn) is a type of mineral attested in several 13th–14th-century written sources in Iceland, one of which describes its use to locate the Sun in a completely overcast sky.
Sunstone is a microcline or oligoclase feldspar, which when viewed from certain directions exhibits a spangled appearance. It has been found in Southern Norway , Sweden , various United States localities and on some beaches along the midcoast of South Australia.
A bestiary (Latin: bestiarium vocabulum) is a compendium of beasts. Originating in the ancient world , bestiaries were made popular in the Middle Ages in illustrated volumes that described various animals and even rocks.
Detail of a miniature of elephants, which were known to have been ridden into battle in India carrying castles on their backs; folio 11v. [1]The Rochester Bestiary (London, British Library, Royal MS 12 F.xiii) is a richly illuminated manuscript copy of a medieval bestiary, a book describing the appearance and habits of a large number of familiar and exotic animals, both real and legendary.
Philippe Poisson (born 1984), better known as Phil Fish, is a French Canadian former indie game designer best known for the 2012 platform game Fez.He was born and raised in Quebec, where his experiences with Nintendo games in his youth would later influence his game design.
Myth II: Soulblighter is a real-time tactics game; unlike real-time strategy games, the player does not have to engage in resource micromanagement or economic macromanagement, does not have to construct a base or buildings, and does not have to gradually build up their army by acquiring resources and researching new technologies.