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The Legend of Zelda: Breath of the Wild [b] is a 2017 action-adventure game developed and published by Nintendo for the Nintendo Switch and Wii U.Set at the end of the Zelda timeline, the player controls an amnesiac Link as he sets out to save Princess Zelda and prevent Calamity Ganon from destroying the world.
Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese composer and senior executive at the video game company Nintendo.He is best known for his contributions for the Super Mario and The Legend of Zelda series, with his Super Mario Bros. theme being the first piece of music from a video game included in the American National Recording Registry.
The Super Mario Bros. theme was the first musical piece from a video game to be inducted into the Library of Congress's National Recording Registry. [1] [A] 1988 Mega Man 2: Takashi Tateishi [B] 1989 Tetris: Hirokazu Tanaka: Game Boy version [C] 1991 Street Fighter II: Yoko Shimomura [D] Isao Abe 1992 Streets of Rage 2 Yuzo Koshiro [E] Motohiro ...
After Zelda's small Guardian Terrako travels back to the past through a time portal, she gathers allies to help defeat Ganon. [16] Near the end of the storyline, Sidon arrives from the future to defend Mipha against Waterblight Ganon while declaring he will not let her be taken from him again.
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The original SaGa series consists of Makai Toushi Sa·Ga (lit. "Warrior in the Tower of the Spirit World ~ Sa·Ga"), released for the Game Boy in 1989, Sa·Ga2: Hihō Densetsu ("Sa·Ga2 ~ The Treasure Legend"), and Jikuu no Hasha ~ Sa·Ga 3 [Kanketsu Hen] ("The Ruler of Time and Space ~ Sa·Ga3 [Final Chapter]"), both of which were released for the Game Boy in 1990.
Purah was created for The Legend of Zelda: Breath of the Wild, and is a member of the Sheikah clan in the game.Lead artist Hirohito Shindoa developed this clan, a technologically advanced culture that became oppressed by the local kingdom, around the concept of a "hidden village away from the eyes of the world".
During this early phase, they had not considered developing a sequel to A Link to the Past; instead they were building a game around the theme of "communication". [11] Around six months into the project, they presented their concept for the game to series creator Shigeru Miyamoto, who called the idea outdated. The three then decided to rethink ...