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  2. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    Process each cell in the grid independently. Calculate a cell index using comparisons of the contour level(s) with the data values at the cell corners. Use a pre-built lookup table, keyed on the cell index, to describe the output geometry for the cell. Apply linear interpolation along the boundaries of the cell to calculate the exact contour ...

  3. Slope field - Wikipedia

    en.wikipedia.org/wiki/Slope_field

    which can be interpreted geometrically as giving the slope of the tangent to the graph of the differential equation's solution (integral curve) at each point (x, y) as a function of the point coordinates. [3] It can be viewed as a creative way to plot a real-valued function of two real variables (,) as a

  4. Marching cubes - Wikipedia

    en.wikipedia.org/wiki/Marching_cubes

    Head and cerebral structures (hidden) extracted from 150 MRI slices using marching cubes (about 150,000 triangles). Marching cubes is a computer graphics algorithm, published in the 1987 SIGGRAPH proceedings by Lorensen and Cline, [1] for extracting a polygonal mesh of an isosurface from a three-dimensional discrete scalar field (the elements of which are sometimes called voxels).

  5. Vector calculus identities - Wikipedia

    en.wikipedia.org/wiki/Vector_calculus_identities

    In Cartesian coordinates, the divergence of a continuously differentiable vector field = + + is the scalar-valued function: ⁡ = = (, , ) (, , ) = + +.. As the name implies, the divergence is a (local) measure of the degree to which vectors in the field diverge.

  6. Scatter plot - Wikipedia

    en.wikipedia.org/wiki/Scatter_plot

    A scatter plot, also called a scatterplot, scatter graph, scatter chart, scattergram, or scatter diagram, [2] is a type of plot or mathematical diagram using Cartesian coordinates to display values for typically two variables for a set of data. If the points are coded (color/shape/size), one additional variable can be displayed.

  7. Laplacian matrix - Wikipedia

    en.wikipedia.org/wiki/Laplacian_matrix

    In the matrix notation, the adjacency matrix of the undirected graph could, e.g., be defined as a Boolean sum of the adjacency matrix of the original directed graph and its matrix transpose, where the zero and one entries of are treated as logical, rather than numerical, values, as in the following example:

  8. Lloyd's algorithm - Wikipedia

    en.wikipedia.org/wiki/Lloyd's_algorithm

    Lloyd's algorithm starts by an initial placement of some number k of point sites in the input domain. In mesh-smoothing applications, these would be the vertices of the mesh to be smoothed; in other applications they may be placed at random or by intersecting a uniform triangular mesh of the appropriate size with the input domain.

  9. Row and column vectors - Wikipedia

    en.wikipedia.org/wiki/Row_and_column_vectors

    In linear algebra, a column vector with ⁠ ⁠ elements is an matrix [1] consisting of a single column of ⁠ ⁠ entries, for example, = [].. Similarly, a row vector is a matrix for some ⁠ ⁠, consisting of a single row of ⁠ ⁠ entries, = […]. (Throughout this article, boldface is used for both row and column vectors.)