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The scale ratio of a model represents the proportional ratio of a linear dimension of the model to the same feature of the original. Examples include a 3-dimensional scale model of a building or the scale drawings of the elevations or plans of a building. [1] In such cases the scale is dimensionless and exact throughout the model or drawing.
Slide rule. Typical ten-inch (25 cm) student slide rule (Pickett N902-T simplex trig) A slide rule is a hand -operated mechanical calculator consisting of slidable rulers for evaluating mathematical operations such as multiplication, division, exponents, roots, logarithms, and trigonometry.
Scale ruler. A scale ruler is a tool for measuring lengths and transferring measurements at a fixed ratio of length; two common examples are an architect's scale and engineer's scale. In scientific and engineering terminology, a device to measure linear distance and create proportional linear measurements is called a scale.
Logarithmic scale. A logarithmic scale (or log scale) is a method used to display numerical data that spans a broad range of values, especially when there are significant differences between the magnitudes of the numbers involved. Unlike a linear scale where each unit of distance corresponds to the same increment, on a logarithmic scale each ...
In technical drawing and computer graphics, a multiview projection is a technique of illustration by which a standardized series of orthographic two-dimensional pictures are constructed to represent the form of a three-dimensional object. Up to six pictures of an object are produced (called primary views), with each projection plane parallel to ...
The scale of a map is the ratio of a distance on the map to the corresponding distance on the ground. This simple concept is complicated by the curvature of the Earth 's surface, which forces scale to vary across a map. Because of this variation, the concept of scale becomes meaningful in two distinct ways.
The term "isometric" comes from the Greek for "equal measure", reflecting that the scale along each axis of the projection is the same (unlike some other forms of graphical projection). An isometric view of an object can be obtained by choosing the viewing direction such that the angles between the projections of the x , y , and z axes are all ...
In affine geometry, uniform scaling (or isotropic scaling[1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically). The result of uniform scaling is similar (in the geometric sense) to the original. A scale factor of 1 is normally allowed, so ...